https://github.com/gqk/hicom
공식 코드HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting
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관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting
RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussians
OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using Blender
2D Gaussian Splatting for Geometrically Accurate Radiance Fields
3DAffordSplat: Efficient Affordance Reasoning with 3D Gaussians
HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting
CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Images
Poison-splat: Computation Cost Attack on 3D Gaussian Splatting
CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization
MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks
Fast and Efficient: Mask Neural Fields for 3D Scene Segmentation
SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering
3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos
SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt
L3GS: Layered 3D Gaussian Splats for Efficient 3D Scene Delivery
LiteGS: A High-Performance Modular Framework for Gaussian Splatting Training
GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splatting
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.