GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localization
원문 초록
Although various visual localization approaches exist, such as scene coordinate regression and camera pose regression, these methods often struggle with optimization complexity or limited accuracy. To address these challenges, we explore the use of novel view synthesis techniques, particularly 3D Gaussian Splatting (3DGS), which enables the compact encoding of both 3D geometry and scene appearance. We propose a two-stage procedure that integrates dense and robust keypoint descriptors from the lightweight XFeat feature extractor into 3DGS, enhancing performance in both indoor and outdoor environments. The coarse pose estimates are directly obtained via 2D-3D correspondences between the 3DGS representation and query image descriptors. In the second stage, the initial pose estimate is refined by minimizing the rendering-based photometric warp loss. Benchmarking on widely used indoor and outdoor datasets demonstrates improvements over recent neural rendering-based localization methods, such as NeRFMatch and PNeRFLoc.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level Vision
PanSt3R: Multi-view Consistent Panoptic Segmentation
Gaussian Herding across Pens: An Optimal Transport Perspective on Global Gaussian Reduction for 3DGS
R3D2: Realistic 3D Asset Insertion via Diffusion for Autonomous Driving Simulation
ODE-GS: Latent ODEs for Dynamic Scene Extrapolation with 3D Gaussian Splatting
Seeing in the Dark: Benchmarking Egocentric 3D Vision with the Oxford Day-and-Night Dataset
토론
이 논문과 연결된 포럼 글이 아직 없습니다.