https://github.com/DiffusionLight/DiffusionLight
공식 코드DiffusionLight: Light Probes for Free by Painting a Chrome Ball
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
Lighting Estimation analyzes given images to provide detailed information about the lighting in a scene.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
DiffusionLight: Light Probes for Free by Painting a Chrome Ball
Towards a Perceptual Evaluation Framework for Lighting Estimation
PointAR: Efficient Lighting Estimation for Mobile Augmented Reality
Xihe: A 3D Vision-based Lighting Estimation Framework for Mobile Augmented Reality
GMLight: Lighting Estimation via Geometric Distribution Approximation
DeepPS2: Revisiting Photometric Stereo Using Two Differently Illuminated Images
Factorized Inverse Path Tracing for Efficient and Accurate Material-Lighting Estimation
Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illumination
StyleLight: HDR Panorama Generation for Lighting Estimation and Editing
Editable Scene Simulation for Autonomous Driving via Collaborative LLM-Agents
Deep Lighting Environment Map Estimation from Spherical Panoramas
NeILF: Neural Incident Light Field for Physically-based Material Estimation
MAIR: Multi-view Attention Inverse Rendering with 3D Spatially-Varying Lighting Estimation
NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimation
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.