https://bitbucket.org/ZimingLi/dg-irl-aaai2019
공식 코드Dialogue Generation: From Imitation Learning to Inverse Reinforcement Learning
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.
Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning
Source: Learning to Imitate
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Dialogue Generation: From Imitation Learning to Inverse Reinforcement Learning
X-IL: Exploring the Design Space of Imitation Learning Policies
Domain-Robust Visual Imitation Learning with Mutual Information Constraints
Neural-encoding Human Experts' Domain Knowledge to Warm Start Reinforcement Learning
A Simple Approach to Constraint-Aware Imitation Learning with Application to Autonomous Racing
Adversarial Imitation Learning with Trajectorial Augmentation and Correction
Modular Adaptive Policy Selection for Multi-Task Imitation Learning through Task Division
Task-Oriented Hand Motion Retargeting for Dexterous Manipulation Imitation
GarmentLab: A Unified Simulation and Benchmark for Garment Manipulation
CRIL: Continual Robot Imitation Learning via Generative and Prediction Model
DERAIL: Diagnostic Environments for Reward And Imitation Learning
DERAIL: Diagnostic Environments for Reward And Imitation Learning
Brain-Inspired Deep Imitation Learning for Autonomous Driving Systems
Offline Reinforcement Learning as One Big Sequence Modeling Problem
A Divergence Minimization Perspective on Imitation Learning Methods
Learning to Stabilize High-dimensional Unknown Systems Using Lyapunov-guided Exploration
Learning Speed-Adaptive Walking Agent Using Imitation Learning with Physics-Informed Simulation
Learning on One Mode: Addressing Multi-Modality in Offline Reinforcement Learning
Navigating the Human Maze: Real-Time Robot Pathfinding with Generative Imitation Learning
Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.