Imitation Learning
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Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.
Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning
Source: Learning to Imitate
논문
이 태스크와 하위 분야의 관련 논문입니다. 실제 성능 비교는 평가 결과에서 확인하세요.
Learning Reusable Behavioral Motifs for Continuous Animal Behavior Modeling
CubeDAgger: Interactive Imitation Learning for Dynamic Systems with Efficient yet Low-risk Interaction
Supervised Fine Tuning on Curated Data is Reinforcement Learning (and can be improved)
The Imitation Game: Turing Machine Imitator is Length Generalizable Reasoner
LeAD: The LLM Enhanced Planning System Converged with End-to-end Autonomous Driving
Fast Bilateral Teleoperation and Imitation Learning Using Sensorless Force Control via Accurate Dynamics Model
EC-Flow: Enabling Versatile Robotic Manipulation from Action-Unlabeled Videos via Embodiment-Centric Flow
Advancing Learnable Multi-Agent Pathfinding Solvers with Active Fine-Tuning
World-aware Planning Narratives Enhance Large Vision-Language Model Planner
Beyond-Expert Performance with Limited Demonstrations: Efficient Imitation Learning with Double Exploration
Ark: An Open-source Python-based Framework for Robot Learning
Human2LocoMan: Learning Versatile Quadrupedal Manipulation with Human Pretraining
CodeDiffuser: Attention-Enhanced Diffusion Policy via VLM-Generated Code for Instruction Ambiguity
Robust Instant Policy: Leveraging Student's t-Regression Model for Robust In-context Imitation Learning of Robot Manipulation
Steering Robots with Inference-Time Interactions
A Survey on Imitation Learning for Contact-Rich Tasks in Robotics
What Matters in Learning from Large-Scale Datasets for Robot Manipulation
Touch begins where vision ends: Generalizable policies for contact-rich manipulation
Adapting by Analogy: OOD Generalization of Visuomotor Policies via Functional Correspondence
SAIL: Faster-than-Demonstration Execution of Imitation Learning Policies
Human-Robot Navigation using Event-based Cameras and Reinforcement Learning
Time-Unified Diffusion Policy with Action Discrimination for Robotic Manipulation
From Intention to Execution: Probing the Generalization Boundaries of Vision-Language-Action Models
Towards Biosignals-Free Autonomous Prosthetic Hand Control via Imitation Learning
Robot-Gated Interactive Imitation Learning with Adaptive Intervention Mechanism
UAD: Unsupervised Affordance Distillation for Generalization in Robotic Manipulation
Solving the Job Shop Scheduling Problem with Graph Neural Networks: A Customizable Reinforcement Learning Environment
Reinforcement Learning via Implicit Imitation Guidance
ReCogDrive: A Reinforced Cognitive Framework for End-to-End Autonomous Driving
SpikePingpong: High-Frequency Spike Vision-based Robot Learning for Precise Striking in Table Tennis Game
FlowOE: Imitation Learning with Flow Policy from Ensemble RL Experts for Optimal Execution under Heston Volatility and Concave Market Impacts
BEAST: Efficient Tokenization of B-Splines Encoded Action Sequences for Imitation Learning
Advancing Tool-Augmented Large Language Models via Meta-Verification and Reflection Learning
Learning dissection trajectories from expert surgical videos via imitation learning with equivariant diffusion
A Smooth Sea Never Made a Skilled $\texttt{SAILOR}$: Robust Imitation via Learning to Search
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