https://github.com/j-alex-hanson/gaussian-splatting-pup
공식 코드PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
Synthesize a target image with an arbitrary target camera pose from given source images and their camera poses.
See Wiki for more introductions.
The Synthesis method include: NeRF, MPI and so on.
<span style="color:grey; opacity: 0.6">( Image credit: Multi-view to Novel view: Synthesizing novel views with Self-Learned Confidence )</span>
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting
IPA-NeRF: Illusory Poisoning Attack Against Neural Radiance Fields
FeatureNeRF: Learning Generalizable NeRFs by Distilling Foundation Models
CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization
FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularization
High-fidelity 3D GAN Inversion by Pseudo-multi-view Optimization
Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars
Tetra-NeRF: Representing Neural Radiance Fields Using Tetrahedra
ViewFormer: NeRF-free Neural Rendering from Few Images Using Transformers
Depth self-supervision for single image novel view synthesis
NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects
LeanGaussian: Breaking Pixel or Point Cloud Correspondence in Modeling 3D Gaussians
UniGS: Modeling Unitary 3D Gaussians for Novel View Synthesis from Sparse-view Images
MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks
Real-Time Neural Character Rendering with Pose-Guided Multiplane Images
Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction
GoLF-NRT: Integrating Global Context and Local Geometry for Few-Shot View Synthesis
ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image
ActiveNeRF: Learning where to See with Uncertainty Estimation
SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering
TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views
TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
VET: Visual Error Tomography for Point Cloud Completion and High-Quality Neural Rendering
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos
Mind The Edge: Refining Depth Edges in Sparsely-Supervised Monocular Depth Estimation
Semantic Ray: Learning a Generalizable Semantic Field with Cross-Reprojection Attention
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.