Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars
원문 초록
Neural radiance fields are capable of reconstructing high-quality drivable human avatars but are expensive to train and render and not suitable for multi-human scenes with complex shadows. To reduce consumption, we propose Animatable 3D Gaussian, which learns human avatars from input images and poses. We extend 3D Gaussians to dynamic human scenes by modeling a set of skinned 3D Gaussians and a corresponding skeleton in canonical space and deforming 3D Gaussians to posed space according to the input poses. We introduce a multi-head hash encoder for pose-dependent shape and appearance and a time-dependent ambient occlusion module to achieve high-quality reconstructions in scenes containing complex motions and dynamic shadows. On both novel view synthesis and novel pose synthesis tasks, our method achieves higher reconstruction quality than InstantAvatar with less training time (1/60), less GPU memory (1/4), and faster rendering speed (7x). Our method can be easily extended to multi-human scenes and achieve comparable novel view synthesis results on a scene with ten people in only 25 seconds of training.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splatting
Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting
ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS
Virtual Memory for 3D Gaussian Splatting
On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images
Triangle Splatting for Real-Time Radiance Field Rendering
토론
이 논문과 연결된 포럼 글이 아직 없습니다.