Q-Learning
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The goal of Q-learning is to learn a policy, which tells an agent what action to take under what circumstances.
<span style="color:grey; opacity: 0.6">( Image credit: Playing Atari with Deep Reinforcement Learning )</span>
코드
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
https://github.com/opendilab/DI-engine/blob/main/ding/entry/serial_entry_sqil.py
SQIL: Imitation Learning via Reinforcement Learning with Sparse Rewards
https://github.com/opendilab/DI-engine/blob/main/ding/policy/collaq.py
Multi-Agent Collaboration via Reward Attribution Decomposition
https://github.com/opendilab/DI-engine/blob/main/ding/policy/sac.py
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
https://github.com/opendilab/DI-engine/blob/main/ding/policy/sql.py
https://github.com/opendilab/DI-engine/blob/main/ding/policy/td3.py
Addressing Function Approximation Error in Actor-Critic Methods
https://github.com/opent03/neural_cars
https://github.com/optimization-toolbox/DNE4py
https://github.com/optimization-toolbox/deep-neuroevolution-mpi4py
https://github.com/orrivlin/implicit-q-learning
https://github.com/oxwhirl/comix
https://github.com/oxwhirl/facmac
https://github.com/p-casgrain/Nash-DQN
https://github.com/paintception/Deep-Quality-Value-DQV-Learning-
https://github.com/paintception/Deep-Quality-Value-Family
https://github.com/parilo/rl-server
https://github.com/pathway/alphaxos
https://github.com/patniemeyer/ga-autoencoder
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
https://github.com/patrickhart/jaxdl
Addressing Function Approximation Error in Actor-Critic Methods
https://github.com/pavitrakumar78/Playing-custom-games-using-Deep-Learning
https://github.com/pereirarodrigo/project_spike
https://github.com/pereirarodrigo/spike
https://github.com/petsol/ContinuousControl_UnityAgent_DDPG_Udacity
https://github.com/petsol/MultiAgentCooperation_UnityAgent_MADDPG_Udacity
Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments
https://github.com/philtabor/Deep-Q-Learning-Paper-To-Code
https://github.com/philtabor/Multi-Agent-Deep-Deterministic-Policy-Gradients
Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments
https://github.com/pkasala/ContinuesControl
Addressing Function Approximation Error in Actor-Critic Methods
https://github.com/polixir/NeoRL
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
https://github.com/pondbooks/CDQL_with_Sim
Continuous Deep Q-Learning with Simulator for Stabilization of Uncertain Discrete-Time Systems
https://github.com/potatoehacker/ArticleDeepNeuroEvolution
https://github.com/pr-shukla/maddpg-keras
Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments
https://github.com/prajwalgatti/DRL-Collaboration-and-Competition
https://github.com/prajwalgatti/DRL-Continuous-Control
https://github.com/pranz24/pytorch-soft-actor-critic
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
https://github.com/prasad-kumkar/openai-taxi-v3
Hierarchical Reinforcement Learning with the MAXQ Value Function Decomposition
https://github.com/proroklab/popgym
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.