https://github.com/marmotlab/fcmnet
공식 코드FCMNet: Full Communication Memory Net for Team-Level Cooperation in Multi-Agent Systems
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Starcraft II is a RTS game; the task is to train an agent to play the game.
<span style="color:grey; opacity: 0.6">( Image credit: The StarCraft Multi-Agent Challenge )</span>
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
FCMNet: Full Communication Memory Net for Team-Level Cooperation in Multi-Agent Systems
Semantic HELM: A Human-Readable Memory for Reinforcement Learning
Learning Implicit Credit Assignment for Cooperative Multi-Agent Reinforcement Learning
Graph Convolutional Value Decomposition in Multi-Agent Reinforcement Learning
LLM-PySC2: Starcraft II learning environment for Large Language Models
PMAT: Optimizing Action Generation Order in Multi-Agent Reinforcement Learning
QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning
Decomposed Soft Actor-Critic Method for Cooperative Multi-Agent Reinforcement Learning
On the Limitations of Elo: Real-World Games, are Transitive, not Additive
SwarmBrain: Embodied agent for real-time strategy game StarCraft II via large language models
Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Tasks
Effective and Stable Role-Based Multi-Agent Collaboration by Structural Information Principles
Efficient Communication in Multi-Agent Reinforcement Learning via Variance Based Control
Deep Implicit Coordination Graphs for Multi-agent Reinforcement Learning
A Framework for Understanding and Visualizing Strategies of RL Agents
Meta Reinforcement Learning with Autonomous Inference of Subtask Dependencies
TiKick: Towards Playing Multi-agent Football Full Games from Single-agent Demonstrations
TLeague: A Framework for Competitive Self-Play based Distributed Multi-Agent Reinforcement Learning
Assigning Credit with Partial Reward Decoupling in Multi-Agent Proximal Policy Optimization
SMAClite: A Lightweight Environment for Multi-Agent Reinforcement Learning
Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning
Coach-assisted Multi-Agent Reinforcement Learning Framework for Unexpected Crashed Agents
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.