Papers with Code 아카이브

SMAC

태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.

하위 태스크
2
평가표
11
보존된 평가 기록
101

The StarCraft Multi-Agent Challenge (SMAC) is a benchmark that provides elements of partial observability, challenging dynamics, and high-dimensional observation spaces. SMAC is built using the StarCraft II game engine, creating a testbed for research in cooperative MARL where each game unit is an independent RL agent.

기법

관련 논문에서 소개한 기법입니다. 이 태스크에서의 평가 여부는 평가 결과에서 확인하세요.

MADDPG

MADDPG, or Multi-agent DDPG, extends DDPG into a multi-agent policy gradient algorithm where decentralized agents learn a centralized critic based on the observations and actions of all agents. It leads to learned policies that only use local information (i.e. their own observations) at execution time, does not assume a differentiable model of the environment dynamics or any particular structure on the communication method between agents, and is applicable not only to cooperative interaction but to competitive or mixed interaction involving both physical and communicative behavior. The critic is augmented with extra information about the policies of other agents, while the actor only has access to local information. After training is completed, only the local actors are used at execution phase, acting in a decentralized manner.

Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments

출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.