https://github.com/danielism97/st-mfnet
공식 코드ST-MFNet: A Spatio-Temporal Multi-Flow Network for Frame Interpolation
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The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.
Source: Non-Stationary Texture Synthesis by Adversarial Expansion
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
ST-MFNet: A Spatio-Temporal Multi-Flow Network for Frame Interpolation
$μ$NCA: Texture Generation with Ultra-Compact Neural Cellular Automata
Incorporating long-range consistency in CNN-based texture generation
DeepDC: Deep Distance Correlation as a Perceptual Image Quality Evaluator
AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatars
MagicEraser: Erasing Any Objects via Semantics-Aware Control
Long Range Constraints for Neural Texture Synthesis Using Sliced Wasserstein Loss
LeFusion: Controllable Pathology Synthesis via Lesion-Focused Diffusion Models
Semantics-Aligned Representation Learning for Person Re-identification
Texture Generation Using A Graph Generative Adversarial Network And Differentiable Rendering
3D microstructural generation from 2D images of cement paste using generative adversarial networks
CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation
High resolution neural texture synthesis with long range constraints
A geometrically aware auto-encoder for multi-texture synthesis
Aggregated Contextual Transformations for High-Resolution Image Inpainting
Learning Texture Transformer Network for Image Super-Resolution
Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generation
Towards Garment Sewing Pattern Reconstruction from a Single Image
ClipFace: Text-guided Editing of Textured 3D Morphable Models
Three-D Safari: Learning to Estimate Zebra Pose, Shape, and Texture from Images "In the Wild"
UV-free Texture Generation with Denoising and Geodesic Heat Diffusions
Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation
Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and Texture Generation
A Structure-Guided Diffusion Model for Large-Hole Image Completion
Image Inpainting via Conditional Texture and Structure Dual Generation
UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes
Texture Synthesis with Spatial Generative Adversarial Networks
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.