https://bitbucket.org/catk1ns0n/repr_public
공식 코드Pseudo-Rehearsal: Achieving Deep Reinforcement Learning without Catastrophic Forgetting
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
The Atari 2600 Games task (and dataset) involves training an agent to achieve high game scores.
<span style="color:grey; opacity: 0.6">( Image credit: Playing Atari with Deep Reinforcement Learning )</span>
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Pseudo-Rehearsal: Achieving Deep Reinforcement Learning without Catastrophic Forgetting
DinerDash Gym: A Benchmark for Policy Learning in High-Dimensional Action Space
Revisiting Prioritized Experience Replay: A Value Perspective
Is Mamba Compatible with Trajectory Optimization in Offline Reinforcement Learning?
A Metric Learning Approach to Anomaly Detection in Video Games
A Theoretical Understanding of Gradient Bias in Meta-Reinforcement Learning
An Unsupervised Video Game Playstyle Metric via State Discretization
Combining Experience Replay with Exploration by Random Network Distillation
Learning to Perceive in Deep Model-Free Reinforcement Learning
Local and Global Explanations of Agent Behavior: Integrating Strategy Summaries with Saliency Maps
Learning State Representations from Random Deep Action-conditional Predictions
Going Beyond Linear Transformers with Recurrent Fast Weight Programmers
Revisiting Rainbow: Promoting more Insightful and Inclusive Deep Reinforcement Learning Research
Interpretable and Editable Programmatic Tree Policies for Reinforcement Learning
MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge
CURL: Contrastive Unsupervised Representations for Reinforcement Learning
Generalizable Episodic Memory for Deep Reinforcement Learning
Ensemble and Auxiliary Tasks for Data-Efficient Deep Reinforcement Learning
Accelerating Reinforcement Learning through GPU Atari Emulation
Optimizing the Neural Architecture of Reinforcement Learning Agents
Sampling Efficient Deep Reinforcement Learning through Preference-Guided Stochastic Exploration
Back to Basics: Benchmarking Canonical Evolution Strategies for Playing Atari
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.