https://github.com/sannebh/riskaverse_rl
Distributional Reinforcement Learning with Quantile Regression
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
The Atari 2600 Games task (and dataset) involves training an agent to achieve high game scores.
<span style="color:grey; opacity: 0.6">( Image credit: Playing Atari with Deep Reinforcement Learning )</span>
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Distributional Reinforcement Learning with Quantile Regression
Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation
Distributional Reinforcement Learning with Quantile Regression
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
Beating the World's Best at Super Smash Bros. with Deep Reinforcement Learning
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
Benchmarking Deep Reinforcement Learning for Continuous Control
Benchmarking Deep Reinforcement Learning for Continuous Control
Implicit Quantile Networks for Distributional Reinforcement Learning
Implicit Quantile Networks for Distributional Reinforcement Learning
Playing Atari Games with Deep Reinforcement Learning and Human Checkpoint Replay
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.