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Autonomous Vehicles

태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.

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평가표
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보존된 평가 기록
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Autonomous vehicles is the task of making a vehicle that can guide itself without human conduction.

Many of the state-of-the-art results can be found at more general task pages such as 3D Object Detection and Semantic Segmentation.

<span style="color:grey; opacity: 0.6">( Image credit: GSNet: Joint Vehicle Pose and Shape Reconstruction with Geometrical and Scene-aware Supervision )</span>

기법

관련 논문에서 소개한 기법입니다. 이 태스크에서의 평가 여부는 평가 결과에서 확인하세요.

Residual Block

Residual Blocks are skip-connection blocks that learn residual functions with reference to the layer inputs, instead of learning unreferenced functions. They were introduced as part of the ResNet architecture. Formally, denoting the desired underlying mapping as $\mathcal{H}({x})$, we let the stacked nonlinear layers fit another mapping of $\mathcal{F}({x}):=\mathcal{H}({x})-{x}$. The original mapping is recast into $\mathcal{F}({x})+{x}$. The $\mathcal{F}({x})$ acts like a residual, hence the name 'residual block'. The intuition is that it is easier to optimize the residual mapping than to optimize the original, unreferenced mapping. To the extreme, if an identity mapping were optimal, it would be easier to push the residual to zero than to fit an identity mapping by a stack of nonlinear layers. Having skip connections allows the network to more easily learn identity-like mappings. Note that in practice, Bottleneck Residual Blocks are used for deeper ResNets, such as ResNet-50 and ResNet-101, as these bottleneck blocks are less computationally intensive.

Deep Residual Learning for Image Recognition

Bottleneck Residual Block

A Bottleneck Residual Block is a variant of the residual block that utilises 1x1 convolutions to create a bottleneck. The use of a bottleneck reduces the number of parameters and matrix multiplications. The idea is to make residual blocks as thin as possible to increase depth and have less parameters. They were introduced as part of the ResNet architecture, and are used as part of deeper ResNets such as ResNet-50 and ResNet-101.

Deep Residual Learning for Image Recognition

Dense Block

A Dense Block is a module used in convolutional neural networks that connects all layers (with matching feature-map sizes) directly with each other. It was originally proposed as part of the DenseNet architecture. To preserve the feed-forward nature, each layer obtains additional inputs from all preceding layers and passes on its own feature-maps to all subsequent layers. In contrast to ResNets, we never combine features through summation before they are passed into a layer; instead, we combine features by concatenating them. Hence, the $\ell^{th}$ layer has $\ell$ inputs, consisting of the feature-maps of all preceding convolutional blocks. Its own feature-maps are passed on to all $L-\ell$ subsequent layers. This introduces $\frac{L(L+1)}{2}$ connections in an $L$-layer network, instead of just $L$, as in traditional architectures: "dense connectivity".

Densely Connected Convolutional Networks

Focal Loss

A Focal Loss function addresses class imbalance during training in tasks like object detection. Focal loss applies a modulating term to the cross entropy loss in order to focus learning on hard misclassified examples. It is a dynamically scaled cross entropy loss, where the scaling factor decays to zero as confidence in the correct class increases. Intuitively, this scaling factor can automatically down-weight the contribution of easy examples during training and rapidly focus the model on hard examples. Formally, the Focal Loss adds a factor $(1 - p\_{t})^\gamma$ to the standard cross entropy criterion. Setting $\gamma>0$ reduces the relative loss for well-classified examples ($p\_{t}>.5$), putting more focus on hard, misclassified examples. Here there is tunable focusing parameter $\gamma \ge 0$. $$ {\text{FL}(p\_{t}) = - (1 - p\_{t})^\gamma \log\left(p\_{t}\right)} $$

Focal Loss for Dense Object Detection

CARLA

CARLA is an open-source simulator for autonomous driving research. CARLA has been developed from the ground up to support development, training, and validation of autonomous urban driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely. Source: Dosovitskiy et al. Image source: Dosovitskiy et al.

CARLA: An Open Urban Driving Simulator

YOLOv3

YOLOv3 is a real-time, single-stage object detection model that builds on YOLOv2 with several improvements. Improvements include the use of a new backbone network, Darknet-53 that utilises residual connections, or in the words of the author, "those newfangled residual network stuff", as well as some improvements to the bounding box prediction step, and use of three different scales from which to extract features (similar to an FPN).

YOLOv3: An Incremental Improvement

RetinaNet

RetinaNet is a one-stage object detection model that utilizes a focal loss function to address class imbalance during training. Focal loss applies a modulating term to the cross entropy loss in order to focus learning on hard negative examples. RetinaNet is a single, unified network composed of a backbone network and two task-specific subnetworks. The backbone is responsible for computing a convolutional feature map over an entire input image and is an off-the-shelf convolutional network. The first subnet performs convolutional object classification on the backbone's output; the second subnet performs convolutional bounding box regression. The two subnetworks feature a simple design that the authors propose specifically for one-stage, dense detection. We can see the motivation for focal loss by comparing with two-stage object detectors. Here class imbalance is addressed by a two-stage cascade and sampling heuristics. The proposal stage (e.g., Selective Search, EdgeBoxes, DeepMask, RPN) rapidly narrows down the number of candidate object locations to a small number (e.g., 1-2k), filtering out most background samples. In the second classification stage, sampling heuristics, such as a fixed foreground-to-background ratio, or online hard example mining (OHEM), are performed to maintain a manageable balance between foreground and background. In contrast, a one-stage detector must process a much larger set of candidate object locations regularly sampled across an image. To tackle this, RetinaNet uses a focal loss function, a dynamically scaled cross entropy loss, where the scaling factor decays to zero as confidence in the correct class increases. Intuitively, this scaling factor can automatically down-weight the contribution of easy examples during training and rapidly focus the model on hard examples. Formally, the Focal Loss adds a factor $(1 - p\_{t})^\gamma$ to the standard cross entropy criterion. Setting $\gamma>0$ reduces the relative loss for well-classified examples ($p\_{t}>.5$), putting more focus on hard, misclassified examples. Here there is tunable focusing parameter $\gamma \ge 0$. $$ {\text{FL}(p\_{t}) = - (1 - p\_{t})^\gamma \log\left(p\_{t}\right)} $$

Focal Loss for Dense Object Detection

FCOS

FCOS is an anchor-box free, proposal free, single-stage object detection model. By eliminating the predefined set of anchor boxes, FCOS avoids computation related to anchor boxes such as calculating overlapping during training. It also avoids all hyper-parameters related to anchor boxes, which are often very sensitive to the final detection performance.

FCOS: Fully Convolutional One-Stage Object Detection

DD-PPO

Decentralized Distributed Proximal Policy Optimization (DD-PPO) is a method for distributed reinforcement learning in resource-intensive simulated environments. DD-PPO is distributed (uses multiple machines), decentralized (lacks a centralized server), and synchronous (no computation is ever `stale'), making it conceptually simple and easy to implement. Proximal Policy Optimization, or PPO, is a policy gradient method for reinforcement learning. The motivation was to have an algorithm with the data efficiency and reliable performance of TRPO, while using only first-order optimization. Let $r\_{t}\left(\theta\right)$ denote the probability ratio $r\_{t}\left(\theta\right) = \frac{\pi\_{\theta}\left(a\_{t}\mid{s\_{t}}\right)}{\pi\_{\theta\_{old}}\left(a\_{t}\mid{s\_{t}}\right)}$, so $r\left(\theta\_{old}\right) = 1$. TRPO maximizes a “surrogate” objective: $$ L^{v}\left({\theta}\right) = \hat{\mathbb{E}}\_{t}\left[\frac{\pi\_{\theta}\left(a\_{t}\mid{s\_{t}}\right)}{\pi\_{\theta\_{old}}\left(a\_{t}\mid{s\_{t}}\right)})\hat{A}\_{t}\right] = \hat{\mathbb{E}}\_{t}\left[r\_{t}\left(\theta\right)\hat{A}\_{t}\right] $$ As a general abstraction, DD-PPO implements the following: at step $k$, worker $n$ has a copy of the parameters, $\theta^k_n$, calculates the gradient, $\delta \theta^k_n$, and updates $\theta$ via $$ \theta^{k+1}\_n = \text{ParamUpdate}\Big(\theta^{k}\_n, \text{AllReduce}\big(\delta \theta^k\_1, \ldots, \delta \theta^k\_N\big)\Big) = \text{ParamUpdate}\Big(\theta^{k}\_n, \frac{1}{N} \sum_{i=1}^{N} { \delta \theta^k_i} \Big) $$ where $\text{ParamUpdate}$ is any first-order optimization technique (e.g. gradient descent) and $\text{AllReduce}$ performs a reduction (e.g. mean) over all copies of a variable and returns the result to all workers. Distributed DataParallel scales very well (near-linear scaling up to 32,000 GPUs), and is reasonably simple to implement (all workers synchronously running identical code).

DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames

Adaptive NMS

Adaptive Non-Maximum Suppression is a non-maximum suppression algorithm that applies a dynamic suppression threshold to an instance according to the target density. The motivation is to find an NMS algorithm that works well for pedestrian detection in a crowd. Intuitively, a high NMS threshold keeps more crowded instances while a low NMS threshold wipes out more false positives. The adaptive-NMS thus applies a dynamic suppression strategy, where the threshold rises as instances gather and occlude each other and decays when instances appear separately. To this end, an auxiliary and learnable sub-network is designed to predict the adaptive NMS threshold for each instance.

Adaptive NMS: Refining Pedestrian Detection in a Crowd

Bi3D

Bi3D is a stereo depth estimation framework that estimates depth via a series of binary classifications. Rather than testing if objects are at a particular depth D, as existing stereo methods do, it classifies them as being closer or farther than D. It takes the stereo pair and a disparity $d\_{i}$ and produces a confidence map, which can be thresholded to yield the binary segmentation. To estimate depth on $N + 1$ quantization levels we run this network $N$ times and maximize the probability in Equation 8 (see paper). To estimate continuous depth, whether full or selective, we run the SegNet block of Bi3DNet for each disparity level and work directly on the confidence volume.

Bi3D: Stereo Depth Estimation via Binary Classifications

MotionNet

MotionNet is a system for joint perception and motion prediction based on a bird's eye view (BEV) map, which encodes the object category and motion information from 3D point clouds in each grid cell. MotionNet takes a sequence of LiDAR sweeps as input and outputs the bird's eye view (BEV) map. The backbone of MotionNet is a spatio-temporal pyramid network, which extracts deep spatial and temporal features in a hierarchical fashion. To enforce the smoothness of predictions over both space and time, the training of MotionNet is further regularized with novel spatial and temporal consistency losses.

MotionNet: Joint Perception and Motion Prediction for Autonomous Driving Based on Bird's Eye View Maps

U-RNNs

An aspect of Bi-RNNs that could be undesirable is the architecture's symmetry in both time directions. Bi-RNNs are often used in natural language processing, where the order of the words is almost exclusively determined by grammatical rules and not by temporal sequentiality. However, in some cases, the data has a preferred direction in time: the forward direction. Another potential drawback of Bi-RNNs is that their output is simply the concatenation of two naive readings of the input in both directions. In consequence, Bi-RNNs never actually read an input by knowing what happens in the future. Conversely, the idea behind U-RNN, is to first do a backward pass, and then use during the forward pass information about the future. We accumulate information while knowing which part of the information will be useful in the future as it should be relevant to do so if the forward direction is the preferred direction of the data. The backward and forward hidden states $(h^b_t)$ and $(h^f_t)$ are obtained according to these equations: \begin{equation} \begin{aligned} &h_{t-1}^{b}=R N N\left(h_{t}^{b}, e_{t}, W_{b}\right) \ &h_{t+1}^{f}=R N N\left(h_{t}^{f},\left[e_{t}, h_{t}^{b}\right], W_{f}\right) \end{aligned} \end{equation} where $W_b$ and $W_f$ are learnable weights that are shared among pedestrians, and $[\cdot, \cdot]$ denotes concatenation. The last hidden state $h^f_{T_{obs}}$ is then used as the encoding of the sequence.

Asymmetrical Bi-RNN for pedestrian trajectory encoding

YOLOP

YOLOP is a panoptic driving perception network for handling traffic object detection, drivable area segmentation and lane detection simultaneously. It is composed of one encoder for feature extraction and three decoders to handle the specific tasks. It can be thought of a lightweight version of Tesla's HydraNet model for self-driving cars. A lightweight CNN, from Scaled-yolov4, is used as the encoder to extract features from the image. Then these feature maps are fed to three decoders to complete their respective tasks. The detection decoder is based on the current best-performing single-stage detection network, YOLOv4, for two main reasons: (1) The single-stage detection network is faster than the two-stage detection network. (2) The grid-based prediction mechanism of the single-stage detector is more related to the other two semantic segmentation tasks, while instance segmentation is usually combined with the region based detector as in Mask R-CNN. The feature map output by the encoder incorporates semantic features of different levels and scales, and our segmentation branch can use these feature maps to complete pixel-wise semantic prediction.

YOLOP: You Only Look Once for Panoptic Driving Perception

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