https://github.com/zhihengli-UR/DebiAN
공식 코드Discover and Mitigate Unknown Biases with Debiasing Alternate Networks
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
Human Activity Recognition is the problem of identifying events performed by humans given a video input. It is formulated as a binary (or multiclass) classification problem of outputting activity class labels. Activity Recognition is an important problem with many societal applications including smart surveillance, video search/retrieval, intelligent robots, and other monitoring systems.
Source: Learning Latent Sub-events in Activity Videos Using Temporal Attention Filters
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Discover and Mitigate Unknown Biases with Debiasing Alternate Networks
Gradient Rewiring for Editable Graph Neural Network Training
Movie Genre Classification by Language Augmentation and Shot Sampling
A Unified Multimodal De- and Re-coupling Framework for RGB-D Motion Recognition
CoFInAl: Enhancing Action Quality Assessment with Coarse-to-Fine Instruction Alignment
End-to-end Video-level Representation Learning for Action Recognition
Learning Gating ConvNet for Two-Stream based Methods in Action Recognition
Conditional Extreme Value Theory for Open Set Video Domain Adaptation
Learning Discriminative Representations for Skeleton Based Action Recognition
Frozen Transformers in Language Models Are Effective Visual Encoder Layers
BiasEdit: Debiasing Stereotyped Language Models via Model Editing
CaKE: Circuit-aware Editing Enables Generalizable Knowledge Learners
Editing Large Language Models: Problems, Methods, and Opportunities
A Comprehensive Study of Knowledge Editing for Large Language Models
EasyEdit: An Easy-to-use Knowledge Editing Framework for Large Language Models
OneEdit: A Neural-Symbolic Collaboratively Knowledge Editing System
Unveiling the Pitfalls of Knowledge Editing for Large Language Models
Motion-driven Visual Tempo Learning for Video-based Action Recognition
Class-incremental Learning for Time Series: Benchmark and Evaluation
MARINE: A Computer Vision Model for Detecting Rare Predator-Prey Interactions in Animal Videos
Blindly Assess Quality of In-the-Wild Videos via Quality-aware Pre-training and Motion Perception
SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregation
Mission Balance: Generating Under-represented Class Samples using Video Diffusion Models
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.