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Reinforcement Learning (Atari Games)

태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.

하위 태스크
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평가표
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보존된 평가 기록
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Reinforcement Learning (Atari Games) - Application of Deep Learning and Reinforcement Learning i.e. Deep Reinforcement Learning.

데이터셋

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Seaquest - OpenAI Gym

Dataset: The experiments are conducted using the Seaquest environment from the OpenAI Gym framework, which simulates the Atari 2600 game Seaquest. The dataset consists of RGB frames (210x160x3) generated dynamically during training. These frames are preprocessed by converting to grayscale, resizing to 84x84 pixels, and stacking four consecutive frames to form a 4x84x84 tensor, capturing temporal dynamics of the game state. No external or pre-collected dataset is used; the data is produced through real-time interaction with the Gym environment.

출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.