https://github.com/antoniolq/st-gcn
Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
3D Human Pose Estimation is a computer vision task that involves estimating the 3D positions and orientations of body joints and bones from 2D images or videos. The goal is to reconstruct the 3D pose of a person in real-time, which can be used in a variety of applications, such as virtual reality, human-computer interaction, and motion analysis.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition
LAVIE: High-Quality Video Generation with Cascaded Latent Diffusion Models
Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB
Deep High-Resolution Representation Learning for Human Pose Estimation
Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data
Combining Implicit Function Learning and Parametric Models for 3D Human Reconstruction
PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization
Uni-Mol Docking V2: Towards Realistic and Accurate Binding Pose Prediction
SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion
OriNet: A Fully Convolutional Network for 3D Human Pose Estimation
Sparseness Meets Deepness: 3D Human Pose Estimation from Monocular Video
Unite the People: Closing the Loop Between 3D and 2D Human Representations
AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversation
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.