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Event Segmentation

태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.

하위 태스크
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평가표
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보존된 평가 기록
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데이터셋

출처에 같은 태스크 이름으로 연결된 데이터셋입니다. 동명 태스크가 포함될 수 있으므로, 비교할 때는 평가 결과의 조건도 확인하세요.

Kinetics

The Kinetics dataset is a large-scale, high-quality dataset for human action recognition in videos. The dataset consists of around 500,000 video clips covering 600 human action classes with at least 600 video clips for each action class. Each video clip lasts around 10 seconds and is labeled with a single action class. The videos are collected from YouTube. Source: Self-supervised Visual Feature Learning with Deep Neural Networks: A Survey

Kinetics 400

The dataset contains 400 human action classes, with at least 400 video clips for each action. Each clip lasts around 10s and is taken from a different YouTube video. The actions are human focussed and cover a broad range of classes including human-object interactions such as playing instruments, as well as human-human interactions such as shaking hands. Source: https://arxiv.org/abs/1705.06950 Image source: https://arxiv.org/abs/1705.06950

TAPOS

TAPOS is a new dataset developed on sport videos with manual annotations of sub-actions, and conduct a study on temporal action parsing on top. A sport activity usually consists of multiple sub-actions and that the awareness of such temporal structures is beneficial to action recognition. TAPOS contains 16,294 valid instances in total, across 21 action classes. These instances have a duration of 9.4 seconds on average. The number of instances within each class is different, where the largest class high jump has over 1,600 instances, and the smallest class beam has 200 instances. The average number of sub-actions also varies from class to class, where parallel bars has 9 sub-actions on average, and long jump has 3 sub-actions on average. All instances are split into train, validation and test sets, of sizes 13094, 1790, and 1763, respectively.

EgoProceL

EgoProceL is a large-scale dataset for procedure learning. It consists of 62 hours of egocentric videos recorded by 130 subjects performing 16 tasks for procedure learning. EgoProceL contains videos and key-step annotations for multiple tasks from CMU-MMAC, EGTEA Gaze+, and individual tasks like toy-bike assembly, tent assembly, PC assembly, and PC disassembly. EgoProceL overcomes the limitations of third-person videos. As, using third-person videos makes the manipulated object small in appearance and often occluded by the actor, leading to significant errors. In contrast, we observe that videos obtained from first-person (egocentric) wearable cameras provide an unobstructed and clear view of the action.

출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.