https://github.com/FuxiCV/MeInGame
공식 코드MeInGame: Create a Game Character Face from a Single Portrait
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
MeInGame: Create a Game Character Face from a Single Portrait
Write-a-speaker: Text-based Emotional and Rhythmic Talking-head Generation
HoloFace: Augmenting Human-to-Human Interactions on HoloLens
Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
Review of Statistical Shape Spaces for 3D Data with Comparative Analysis for Human Faces
Multilinear Wavelets: A Statistical Shape Space for Human Faces
Learning an Animatable Detailed 3D Face Model from In-The-Wild Images
Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network
AniFaceGAN: Animatable 3D-Aware Face Image Generation for Video Avatars
Controllable 3D Generative Adversarial Face Model via Disentangling Shape and Appearance
Longitudinal Data and a Semantic Similarity Reward for Chest X-Ray Report Generation
T-NER: An All-Round Python Library for Transformer-based Named Entity Recognition
Voice2Mesh: Cross-Modal 3D Face Model Generation from Voices
SSPP-DAN: Deep Domain Adaptation Network for Face Recognition with Single Sample Per Person
G2Face: High-Fidelity Reversible Face Anonymization via Generative and Geometric Priors
3D Cartoon Face Generation with Controllable Expressions from a Single GAN Image
InterFace:Adjustable Angular Margin Inter-class Loss for Deep Face Recognition
A 3D model-based approach for fitting masks to faces in the wild
3DFaceShop: Explicitly Controllable 3D-Aware Portrait Generation
FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Dataset
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.