https://github.com/tairanhuang/cgar
공식 코드CGAR: Critic Guided Action Redistribution in Reinforcement Leaning
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Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
CGAR: Critic Guided Action Redistribution in Reinforcement Leaning
FlapAI Bird: Training an Agent to Play Flappy Bird Using Reinforcement Learning Techniques
When to Ask for Help: Proactive Interventions in Autonomous Reinforcement Learning
Which Experiences Are Influential for RL Agents? Efficiently Estimating The Influence of Experiences
Which Experiences Are Influential for Your Agent? Policy Iteration with Turn-over Dropout
Multi-Timescale Ensemble Q-learning for Markov Decision Process Policy Optimization
Brick Tic-Tac-Toe: Exploring the Generalizability of AlphaZero to Novel Test Environments
Learning, Fast and Slow: A Goal-Directed Memory-Based Approach for Dynamic Environments
Reinforcement Learning via Recurrent Convolutional Neural Networks
Development of a PPO-Reinforcement Learned Walking Tripedal Soft-Legged Robot using SOFA
TorsionNet: A Reinforcement Learning Approach to Sequential Conformer Search
Doubly Robust Estimator for Off-Policy Evaluation with Large Action Spaces
VacSIM: Learning Effective Strategies for COVID-19 Vaccine Distribution using Reinforcement Learning
MPCritic: A plug-and-play MPC architecture for reinforcement learning
PD-MORL: Preference-Driven Multi-Objective Reinforcement Learning Algorithm
Exploration Policies for On-the-Fly Controller Synthesis: A Reinforcement Learning Approach
Safe Reinforcement Learning in Black-Box Environments via Adaptive Shielding
Tactical Optimism and Pessimism for Deep Reinforcement Learning
Tactical Optimism and Pessimism for Deep Reinforcement Learning
Efficient Wasserstein Natural Gradients for Reinforcement Learning
Deep Multi-Agent Reinforcement Learning with Relevance Graphs
Safe Navigation: Training Autonomous Vehicles using Deep Reinforcement Learning in CARLA
Honor of Kings Arena: an Environment for Generalization in Competitive Reinforcement Learning
Hokoff: Real Game Dataset from Honor of Kings and its Offline Reinforcement Learning Benchmarks
RLogist: Fast Observation Strategy on Whole-slide Images with Deep Reinforcement Learning
TLeague: A Framework for Competitive Self-Play based Distributed Multi-Agent Reinforcement Learning
Exploring the Effect of Reinforcement Learning on Video Understanding: Insights from SEED-Bench-R1
RLET: A Reinforcement Learning Based Approach for Explainable QA with Entailment Trees
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.