https://github.com/tianheyu927/dpn
Unsupervised Visuomotor Control through Distributional Planning Networks
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Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Unsupervised Visuomotor Control through Distributional Planning Networks
LMM-R1: Empowering 3B LMMs with Strong Reasoning Abilities Through Two-Stage Rule-Based RL
General-Reasoner: Advancing LLM Reasoning Across All Domains
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
The Dormant Neuron Phenomenon in Deep Reinforcement Learning
Seq2SQL: Generating Structured Queries from Natural Language using Reinforcement Learning
Value-Decomposition Networks For Cooperative Multi-Agent Learning
Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments
Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
Safe Learning in Robotics: From Learning-Based Control to Safe Reinforcement Learning
Addressing Function Approximation Error in Actor-Critic Methods
Actor-Mimic: Deep Multitask and Transfer Reinforcement Learning
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model
ToyBox: Better Atari Environments for Testing Reinforcement Learning Agents
ToyBox: Better Atari Environments for Testing Reinforcement Learning Agents
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.