https://github.com/oscarknagg/few-shot
Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks
Deep Reinforcement Learning for Efficient Measurement of Quantum Devices
DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills
Robot Navigation in Constrained Pedestrian Environments using Reinforcement Learning
ScheduleNet: Learn to solve multi-agent scheduling problems with reinforcement learning
The Chef's Hat Simulation Environment for Reinforcement-Learning-Based Agents
Reinforcement and Imitation Learning for Diverse Visuomotor Skills
Unsupervised Learning of Object Keypoints for Perception and Control
Deep Dyna-Q: Integrating Planning for Task-Completion Dialogue Policy Learning
Flow: A Modular Learning Framework for Mixed Autonomy Traffic
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
Addressing Function Approximation Error in Actor-Critic Methods
Off-Dynamics Reinforcement Learning: Training for Transfer with Domain Classifiers
Latent-Variable Advantage-Weighted Policy Optimization for Offline RL
Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning
Neural Combinatorial Optimization with Reinforcement Learning
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.