PETRAW data set was composed of 150 sequences of peg transfer training sessions. The objective of the peg transfer session is to transfer 6 blocks from the left to the right and back. Each block must be extracted from a peg with one hand, transferred to the other hand, and inserted in a peg at the other side of the board. All cases were acquired by a non-medical expert on the LTSI Laboratory from the University of Rennes. The data set was divided into a training data set composed of 90 cases and a test data set composed of 60 cases. A case was composed of kinematic data, a video, semantic segmentation of each frame, and workflow annotation.
Human activity recognition and clinical biomechanics are challenging problems in physical telerehabilitation medicine. However, most publicly available datasets on human body movements cannot be used to study both problems in an out-of-the-lab movement acquisition setting. The objective of the VIDIMU dataset is to pave the way towards affordable patient tracking solutions for remote daily life activities recognition and kinematic analysis. The VIDIMU dataset includes 54 healthy young adults that were recorded on video and 16 of them were simultaneously recorded using custom IMUs. For each subject, 13 activities were registered using a low-resolution video camera and five Inertial Measurement Units (IMUs). Inertial sensors were placed in the lower or the upper limbs of the subject, respectively for activities that involve movement with the lower or the upper body. Video recordings were postprocessed using the state-of-the-art pose estimator BodyTrack (similar to OpenPose, and included in NVIDIA Maxine-AR-SDK) to provide a sequence of 3D joint positions for each movement. Raw IMU recordings were post-processed to compute joint angles by inverse kinematics with OpenSim. For recordings including simultaneous acquisition of video and IMU data types, these signals were used for data file synchronization. Collected data can be further used in applications related to human activity recognition and biomechanics related experiments in simulated home-like settings.