General Reinforcement Learning
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코드
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
https://github.com/optimization-and-machine-learning-lab/open_spiel
https://github.com/orrivlin/implicit-q-learning
https://github.com/pathway/alphaxos
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
https://github.com/pcchenxi/lapo-offlienrl
Latent-Variable Advantage-Weighted Policy Optimization for Offline RL
https://github.com/perrin-isir/afu
https://github.com/pervasive-ai-lab/nle-language-wrapper
https://github.com/phixion/phixion
https://github.com/pikaju/pikaju
https://github.com/plkmo/AlphaZero_Connect4
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
https://github.com/pokaxpoka/RAD_state_aug
https://github.com/pokaxpoka/rad_openaigym
https://github.com/polixir/OfflineRL
https://github.com/probabilistic-ml/pirl
Deep Gaussian Covariance Network with Trajectory Sampling for Data-Efficient Policy Search
https://github.com/pwc-1/Paper-10/tree/main/transformer
Transformers are RNNs: Fast Autoregressive Transformers with Linear Attention
https://github.com/pwc-1/Paper-8/tree/main/decision_transformer
Decision Transformer: Reinforcement Learning via Sequence Modeling
https://github.com/pytorch/rl/tree/main/examples/cql
https://github.com/pytorch/rl/tree/main/examples/decision_transformer
Decision Transformer: Reinforcement Learning via Sequence Modeling
https://github.com/pytorch/rl/tree/main/examples/iql
https://github.com/qinwang/leela-zero
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
https://github.com/qmaai/open_spiel
https://github.com/quanvuong/handful-of-trials-pytorch
Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models
https://github.com/rahulpandeycs/openspiel-games
https://github.com/ray-project/ray/tree/master/rllib
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
https://github.com/rehoss/lbmpc_semimarkov
An Experimental Design Perspective on Model-Based Reinforcement Learning
https://github.com/resuldagdanov/DeFIX
https://github.com/rlacombe/adsorbrl
Acme: A Research Framework for Distributed Reinforcement Learning
https://github.com/rmrafailov/lompo
Offline Reinforcement Learning from Images with Latent Space Models
https://github.com/ronuchit/GLIB-AAAI-2021
https://github.com/rvl-lab-utoronto/HyperCRL
Continual Model-Based Reinforcement Learning with Hypernetworks
https://github.com/ryanp73/ChessAI
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
https://github.com/s-gupta/map-plan-baseline
https://github.com/sagpant/leela-zero
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
https://github.com/sai-dev/sai
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
https://github.com/saikrishna-1996/deep_pepper_chess
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
https://github.com/samhippie/q-game-agent
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.