Novel View Synthesis
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
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Synthesize a target image with an arbitrary target camera pose from given source images and their camera poses.
See Wiki for more introductions.
The Synthesis method include: NeRF, MPI and so on.
<span style="color:grey; opacity: 0.6">( Image credit: Multi-view to Novel view: Synthesizing novel views with Self-Learned Confidence )</span>
코드
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
https://github.com/ymhe12/GS-Phong
공식 코드GS-Phong: Meta-Learned 3D Gaussians for Relightable Novel View Synthesis
https://github.com/ysus33/rgb-d_plenoxel_mapping_tracking
공식 코드https://github.com/yueyin27/refref
공식 코드RefRef: A Synthetic Dataset and Benchmark for Reconstructing Refractive and Reflective Objects
https://github.com/yukexing/3dgs-ieval-15k
공식 코드3DGS-IEval-15K: A Large-scale Image Quality Evaluation Database for 3D Gaussian-Splatting
https://github.com/yvanliang/DriveEditor
공식 코드https://github.com/yxlao/corres-nerf
공식 코드CorresNeRF: Image Correspondence Priors for Neural Radiance Fields
https://github.com/zcsrenlongz/deblur4dgs
공식 코드Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video
https://github.com/zehao-wang/indoortraj
공식 코드Diversity-Driven View Subset Selection for Indoor Novel View Synthesis
https://github.com/zhang-fengdi/ControlGS
공식 코드Consistent Quantity-Quality Control across Scenes for Deployment-Aware Gaussian Splatting
https://github.com/zhanglbthu/prtgaussian
공식 코드PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfer
https://github.com/zhengxyun/PKU-DyMVHumans
공식 코드PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling
https://github.com/zhenpeiyang/hm3d-abo
공식 코드HM3D-ABO: A Photo-realistic Dataset for Object-centric Multi-view 3D Reconstruction
https://github.com/zhihao-lin/neurmips
공식 코드NeurMiPs: Neural Mixture of Planar Experts for View Synthesis
https://github.com/zhihaohaoran/GPGS
공식 코드https://github.com/zhu-zhiyu/nvs_solver
공식 코드NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer
https://github.com/zhuhao-nju/mofanerf
공식 코드https://github.com/ziplab/ZPressor
공식 코드ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS
https://github.com/zixunh/3DGEER
공식 코드3DGEER: Exact and Efficient Volumetric Rendering with 3D Gaussians
https://github.com/zju3dv/EnvGS
공식 코드EnvGS: Modeling View-Dependent Appearance with Environment Gaussian
https://github.com/zju3dv/im4d
공식 코드Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes
https://github.com/zju3dv/intrinsicnerf
공식 코드IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis
https://github.com/zju3dv/neuralbody
공식 코드https://github.com/zparquet/fast-learning
공식 코드https://github.com/zpbao/bowtie_networks
공식 코드Bowtie Networks: Generative Modeling for Joint Few-Shot Recognition and Novel-View Synthesis
https://github.com/zqlin0521/cdgs-release
공식 코드CDGS: Confidence-Aware Depth Regularization for 3D Gaussian Splatting
https://github.com/zsh2000/muvienerf
공식 코드https://github.com/zubair-irshad/NeO-360
공식 코드NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes
https://github.com/zyp123494/dynavol
공식 코드Dynamic Scene Understanding through Object-Centric Voxelization and Neural Rendering
https://github.com/zyqz97/aerial_lifting
공식 코드Aerial Lifting: Neural Urban Semantic and Building Instance Lifting from Aerial Imagery
https://github.com/1716757342/mmsr
SymFormer: End-to-end symbolic regression using transformer-based architecture
https://github.com/3a1b2c3/seeingSpace
https://github.com/ALBERT-Inc/blog_nerf
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
https://github.com/AaltoML/view-aware-inference
https://github.com/AnimatedRNG/nerf-jax
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
https://github.com/ChillTerry/GS-EVT
GS-EVT: Cross-Modal Event Camera Tracking based on Gaussian Splatting
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.