Crowdsampling the Plenoptic Function
원문 초록
Many popular tourist landmarks are captured in a multitude of online, public photos. These photos represent a sparse and unstructured sampling of the plenoptic function for a particular scene. In this paper,we present a new approach to novel view synthesis under time-varying illumination from such data. Our approach builds on the recent multi-plane image (MPI) format for representing local light fields under fixed viewing conditions. We introduce a new DeepMPI representation, motivated by observations on the sparsity structure of the plenoptic function, that allows for real-time synthesis of photorealistic views that are continuous in both space and across changes in lighting. Our method can synthesize the same compelling parallax and view-dependent effects as previous MPI methods, while simultaneously interpolating along changes in reflectance and illumination with time. We show how to learn a model of these effects in an unsupervised way from an unstructured collection of photos without temporal registration, demonstrating significant improvements over recent work in neural rendering. More information can be found crowdsampling.io.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level Vision
3DGEER: Exact and Efficient Volumetric Rendering with 3D Gaussians
GoLF-NRT: Integrating Global Context and Local Geometry for Few-Shot View Synthesis
RefRef: A Synthetic Dataset and Benchmark for Reconstructing Refractive and Reflective Objects
SLAM&Render: A Benchmark for the Intersection Between Neural Rendering, Gaussian Splatting and SLAM
3D Student Splatting and Scooping
토론
이 논문과 연결된 포럼 글이 아직 없습니다.