https://github.com/antoine-moulin/spoil
공식 코드Inverse Q-Learning Done Right: Offline Imitation Learning in $Q^π$-Realizable MDPs
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
The goal of Q-learning is to learn a policy, which tells an agent what action to take under what circumstances.
<span style="color:grey; opacity: 0.6">( Image credit: Playing Atari with Deep Reinforcement Learning )</span>
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Inverse Q-Learning Done Right: Offline Imitation Learning in $Q^π$-Realizable MDPs
Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning
CytonRL: an Efficient Reinforcement Learning Open-source Toolkit Implemented in C++
Pre-Training for Robots: Offline RL Enables Learning New Tasks from a Handful of Trials
Learning To Play Atari Games Using Dueling Q-Learning and Hebbian Plasticity
rlpyt: A Research Code Base for Deep Reinforcement Learning in PyTorch
Variations on the Reinforcement Learning performance of Blackjack
Variations on the Reinforcement Learning performance of Blackjack
A Deep Recurrent Q Network towards Self-adapting Distributed Microservices architecture
Solving reward-collecting problems with UAVs: a comparison of online optimization and Q-learning
A critical assessment of reinforcement learning methods for microswimmer navigation in complex flows
Towards Model-based Reinforcement Learning for Industry-near Environments
Learning Visual Tracking and Reaching with Deep Reinforcement Learning on a UR10e Robotic Arm
ConRFT: A Reinforced Fine-tuning Method for VLA Models via Consistency Policy
Towards Few-shot Coordination: Revisiting Ad-hoc Teamplay Challenge In the Game of Hanabi
PlanDQ: Hierarchical Plan Orchestration via D-Conductor and Q-Performer
Evolution of cooperation in a bimodal mixture of conditional cooperators
Learning the Markov Decision Process in the Sparse Gaussian Elimination
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.