Papers with Code 아카이브

Self-Supervised Action Recognition

태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.

하위 태스크
0
평가표
6
보존된 평가 기록
134

기법

관련 논문에서 소개한 기법입니다. 이 태스크에서의 평가 여부는 평가 결과에서 확인하세요.

Contrastive Multiview Coding

Contrastive Multiview Coding (CMC) is a self-supervised learning approach, based on CPC, that learns representations that capture information shared between multiple sensory views. The core idea is to set an anchor view and the sample positive and negative data points from the other view and maximise agreement between positive pairs in learning from two views. Contrastive learning is used to build the embedding.

Contrastive Multiview Coding

CVRL

Contrastive Video Representation Learning, or CVRL, is a self-supervised contrastive learning framework for learning spatiotemporal visual representations from unlabeled videos. Representations are learned using a contrastive loss, where two clips from the same short video are pulled together in the embedding space, while clips from different videos are pushed away. Data augmentations are designed involving spatial and temporal cues. Concretely, a temporally consistent spatial augmentation method is used to impose strong spatial augmentations on each frame of the video while maintaining the temporal consistency across frames. A sampling-based temporal augmentation method is also used to avoid overly enforcing invariance on clips that are distant in time. End-to-end, from a raw video, we first sample a temporal interval from a monotonically decreasing distribution. The temporal interval represents the number of frames between the start points of two clips, and we sample two clips from a video according to this interval. Afterwards we apply a temporally consistent spatial augmentation to each of the clips and feed them into a 3D backbone with an MLP head. The contrastive loss is used to train the network to attract the clips from the same video and repel the clips from different videos in the embedding space.

Spatiotemporal Contrastive Video Representation Learning

Deflation

Deflation is a video-to-image operation to transform a video network into a network that can ingest a single image. In the two types of video networks considered in the original paper, this deflation corresponds to the following operations: for 3D convolutional based networks, summing the 3D spatio-temporal filters over the temporal dimension to obtain 2D filters; for TSM networks,, turning off the channel shifting which results in a standard residual architecture (ResNet50) for images.

Self-Supervised MultiModal Versatile Networks

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