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3D Face Reconstruction
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3D Face Reconstruction is a computer vision task that involves creating a 3D model of a human face from a 2D image or a set of images. The goal of 3D face reconstruction is to reconstruct a digital 3D representation of a person's face, which can be used for various applications such as animation, virtual reality, and biometric identification.
<span style="color:grey; opacity: 0.6">( Image credit: 3DDFA_V2 )</span>
논문
이 태스크와 하위 분야의 관련 논문입니다. 실제 성능 비교는 평가 결과에서 확인하세요.
Pixel3DMM: Versatile Screen-Space Priors for Single-Image 3D Face Reconstruction
Sketch-1-to-3: One Single Sketch to 3D Detailed Face Reconstruction
Generative Face Parsing Map Guided 3D Face Reconstruction Under Occluded Scenes
Generative Landmarks Guided Eyeglasses Removal 3D Face Reconstruction
3D Face Reconstruction With Geometry Details From a Single Color Image Under Occluded Scenes
3D Face Reconstruction From Radar Images
OFER: Occluded Face Expression Reconstruction
3D-GANTex: 3D Face Reconstruction with StyleGAN3-based Multi-View Images and 3DDFA based Mesh Generation
Stable Video Portraits
Exploring 3D Face Reconstruction and Fusion Methods for Face Verification: A Case-Study in Video Surveillance
VGG-Tex: A Vivid Geometry-Guided Facial Texture Estimation Model for High Fidelity Monocular 3D Face Reconstruction
High-Fidelity Facial Albedo Estimation via Texture Quantization
FaceGPT: Self-supervised Learning to Chat about 3D Human Faces
FaceLift: Semi-supervised 3D Facial Landmark Localization
DNPM: A Neural Parametric Model for the Synthesis of Facial Geometric Details
3D Facial Expressions through Analysis-by-Neural-Synthesis
Monocular Identity-Conditioned Facial Reflectance Reconstruction
Skull-to-Face: Anatomy-Guided 3D Facial Reconstruction and Editing
3D Face Reconstruction Using A Spectral-Based Graph Convolution Encoder
0-1 laws for pattern occurrences in phylogenetic trees and networks
VRMM: A Volumetric Relightable Morphable Head Model
Eye Motion Matters for 3D Face Reconstruction
Exploring 3D-aware Lifespan Face Aging via Disentangled Shape-Texture Representations
MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading
Robust Geometry and Reflectance Disentanglement for 3D Face Reconstruction from Sparse-view Images
FitDiff: Robust monocular 3D facial shape and reflectance estimation using Diffusion Models
3D Face Reconstruction with the Geometric Guidance of Facial Part Segmentation
A Perceptual Shape Loss for Monocular 3D Face Reconstruction
High-Quality 3D Face Reconstruction with Affine Convolutional Networks
A Large-Scale 3D Face Mesh Video Dataset via Neural Re-parameterized Optimization
3D Face Reconstruction: the Road to Forensics
Angle Range and Identity Similarity Enhanced Gaze and Head Redirection based on Synthetic data
Disjoint Pose and Shape for 3D Face Reconstruction
NeutrEx: A 3D Quality Component Measure on Facial Expression Neutrality
FLAME-based Multi-View 3D Face Reconstruction
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