Starcraft
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Starcraft I is a RTS game; the task is to train an agent to play the game.
<span style="color:grey; opacity: 0.6">( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )</span>
코드
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
https://github.com/tjuhaoxiaotian/pymarl3
The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games
https://github.com/tumcps/commonpower
The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games
https://github.com/tuomaso/SC2LE-implementation
https://github.com/ucl-dark/pax
https://github.com/umersheikh846/WQMIX
https://github.com/universome/stylegan-v
Towards Accurate Generative Models of Video: A New Metric & Challenges
https://github.com/uoe-agents/epymarl
https://github.com/wilson1yan/VideoGPT
Towards Accurate Generative Models of Video: A New Metric & Challenges
https://github.com/xiuyu0000/new_papers_codes/tree/main/mappo
The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games
https://github.com/xiuyu0000/new_papers_codes/tree/main/qmix
QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning
https://github.com/zoeyuchao/mappo
The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.