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Depth And Camera Motion

태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.

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기법

관련 논문에서 소개한 기법입니다. 이 태스크에서의 평가 여부는 평가 결과에서 확인하세요.

Residual Block

Residual Blocks are skip-connection blocks that learn residual functions with reference to the layer inputs, instead of learning unreferenced functions. They were introduced as part of the ResNet architecture. Formally, denoting the desired underlying mapping as $\mathcal{H}({x})$, we let the stacked nonlinear layers fit another mapping of $\mathcal{F}({x}):=\mathcal{H}({x})-{x}$. The original mapping is recast into $\mathcal{F}({x})+{x}$. The $\mathcal{F}({x})$ acts like a residual, hence the name 'residual block'. The intuition is that it is easier to optimize the residual mapping than to optimize the original, unreferenced mapping. To the extreme, if an identity mapping were optimal, it would be easier to push the residual to zero than to fit an identity mapping by a stack of nonlinear layers. Having skip connections allows the network to more easily learn identity-like mappings. Note that in practice, Bottleneck Residual Blocks are used for deeper ResNets, such as ResNet-50 and ResNet-101, as these bottleneck blocks are less computationally intensive.

Deep Residual Learning for Image Recognition

Bottleneck Residual Block

A Bottleneck Residual Block is a variant of the residual block that utilises 1x1 convolutions to create a bottleneck. The use of a bottleneck reduces the number of parameters and matrix multiplications. The idea is to make residual blocks as thin as possible to increase depth and have less parameters. They were introduced as part of the ResNet architecture, and are used as part of deeper ResNets such as ResNet-50 and ResNet-101.

Deep Residual Learning for Image Recognition

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