Papers with Code 아카이브

Pose Estimation

태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.

하위 태스크
17
평가표
31
보존된 평가 기록
235

Pose Estimation is a computer vision task where the goal is to detect the position and orientation of a person or an object. Usually, this is done by predicting the location of specific keypoints like hands, head, elbows, etc. in case of Human Pose Estimation.

A common benchmark for this task is MPII Human Pose

<span style="color:grey; opacity: 0.6">( Image credit: Real-time 2D Multi-Person Pose Estimation on CPU: Lightweight OpenPose )</span>

데이터셋

출처에 같은 태스크 이름으로 연결된 데이터셋입니다. 동명 태스크가 포함될 수 있으므로, 비교할 때는 평가 결과의 조건도 확인하세요.

MSU Video Super Resolution Benchmark: Detail Restoration

This is a dataset for a video super-resolution task. The dataset contains the most complex content for the restoration task: faces, text, QR-codes, car numbers, unpatterned textures, small details. Videos include different types of motion and different types of degradation: bicubic interpolation (BI) and Gaussian blurring and downsampling (BD). The resolution of all input video sequences is 480x320. Source: https://videoprocessing.ai/benchmarks/video-super-resolution.html Image Source: https://videoprocessing.ai/benchmarks/video-super-resolution.html

MSU Video Upscalers: Quality Enhancement

The dataset aims to find the algorithms that produce the most visually pleasant image possible and generalize well to a broad range of content. It consists of 30 clips and contains 15 2D-animated segments losslessly recorded from various video games and 15 camera-shot segments from high-bitrate YUV444 sources. The complexity of clips varies significantly in terms of spatial and temporal indexes. Multiple bicubic downscaling mixed with sharpening is used to simulate complex real-world camera degradation. The authors used slight compression and YUV420 conversion to simulate a practical use case. 1920×1080 sources were downscaled to 480×270 input.

ARCTIC

ARCTIC is a dataset of free-form interactions of hands and articulated objects. ARCTIC has 1.2M images paired with accurate 3D meshes for both hands and for objects that move and deform over time. The dataset also provides hand-object contact information.

BEAT2

We propose EMAGE, a framework to generate full-body human gestures from audio and masked gestures, encompassing facial, local body, hands, and global movements. To achieve this, we first introduce BEAT2 (BEAT-SMPLX-FLAME), a new mesh-level holistic co-speech dataset. BEAT2 combines MoShed SMPLX body with FLAME head parameters and further refines the modeling of head, neck, and finger movements, offering a community-standardized, high-quality 3D motion captured dataset. EMAGE leverages masked body gesture priors during training to boost inference performance. It involves a Masked Audio Gesture Transformer, facilitating joint training on audio-to-gesture generation and masked gesture reconstruction to effectively encode audio and body gesture hints. Encoded body hints from masked gestures are then separately employed to generate facial and body movements. Moreover, EMAGE adaptively merges speech features from the audio's rhythm and content and utilizes four compositional VQ-VAEs to enhance the results' fidelity and diversity. Experiments demonstrate that EMAGE generates holistic gestures with state-of-the-art performance and is flexible in accepting predefined spatial-temporal gesture inputs, generating complete, audio-synchronized results.

HPS

HPS Dataset is a collection of 3D humans interacting with large 3D scenes (300-1000 $m^2$, up to 2500 $m^2$). The dataset contains images captured from a head-mounted camera coupled with the reference 3D pose and location of the person in a pre-scanned 3D scene. 7 people in 8 large scenes are captured performing activities such as exercising, reading, eating, lecturing, using a computer, making coffee, dancing. The dataset provides more than 300K synchronized RGB images coupled with the reference 3D pose and location. The dataset can be used as a testbed for ego-centric tracking with scene constraints, to learn how humans interact and move within large scenes over long periods of time, and to learn how humans process visual input arriving at their eyes.

ITOP

The ITOP dataset consists of 40K training and 10K testing depth images for each of the front-view and top-view tracks. This dataset contains depth images with 20 actors who perform 15 sequences each and is recorded by two Asus Xtion Pro cameras. The ground-truth of this dataset is the 3D coordinates of 15 body joints. Source: V2V-PoseNet: Voxel-to-Voxel Prediction Network for Accurate 3D Hand and Human Pose Estimation from a Single Depth Map Image Source: https://www.youtube.com/watch?v=4gPI-GOf9wg

AIST++

AIST++ is a 3D dance dataset which contains 3D motion reconstructed from real dancers paired with music. The AIST++ Dance Motion Dataset is constructed from the AIST Dance Video DB. With multi-view videos, an elaborate pipeline is designed to estimate the camera parameters, 3D human keypoints and 3D human dance motion sequences: - It provides 3D human keypoint annotations and camera parameters for 10.1M images, covering 30 different subjects in 9 views. These attributes makes it the largest and richest existing dataset with 3D human keypoint annotations. - It also contains 1,408 sequences of 3D human dance motion, represented as joint rotations along with root trajectories. The dance motions are equally distributed among 10 dance genres with hundreds of choreographies. Motion durations vary from 7.4 sec. to 48.0 sec. All the dance motions have corresponding music.

Animal-Pose Dataset

Animal-Pose Dataset is an animal pose dataset to facilitate training and evaluation. This dataset provides animal pose annotations on five categories are provided: dog, cat, cow, horse, sheep, with in total 6,000+ instances in 4,000+ images. Besides, the dataset also contains bounding box annotations for other 7 animal categories. Source: Cross-Domain Adaptation for Animal Pose Estimation Image Source: https://sites.google.com/view/animal-pose/

ModaNet

ModaNet is a street fashion images dataset consisting of annotations related to RGB images. ModaNet provides multiple polygon annotations for each image. Each polygon is associated with a label from 13 meta fashion categories. The annotations are based on images in the PaperDoll image set, which has only a few hundred images annotated by the superpixel-based tool. Source: ModaNet Image Source: ModaNet

SSP-3D

SSP-3D is an evaluation dataset consisting of 311 images of sportspersons in tight-fitted clothes, with a variety of body shapes and poses. The images were collected from the Sports-1M dataset. SSP-3D is intended for use as a benchmark for body shape prediction methods. Pseudo-ground-truth 3D shape labels (using the SMPL body model) were obtained via multi-frame optimisation with shape consistency between frames, as described here.

SALSA

A novel dataset facilitating multimodal and Synergetic sociAL Scene Analysis. Source: SALSA: A Novel Dataset for Multimodal Group Behavior Analysis

3D Hand Pose

3D Hand Pose is a multi-view hand pose dataset consisting of color images of hands and different kind of annotations for each: the bounding box and the 2D and 3D location on the joints in the hand. Source: Large-scale Multiview 3D Hand Pose Dataset

Expi

Extreme Pose Interaction (ExPI) Dataset is a new person interaction dataset of Lindy Hop dancing actions. In Lindy Hop, the two dancers are called leader and follower. The authors recorded two couples of dancers in a multi-camera setup equipped also with a motion-capture system. 16 different actions are performed in ExPI dataset, some by the two couples of dancers, some by only one of the couples. Each action was repeated five times to account for variability. More precisely, for each recorded sequence, ExPI provides: (i) Multi-view videos at 25FPS from all the cameras in the recording setup; (ii) Mocap data (3D position of 18 joints for each person) at 25FPS synchronized with the videos.; (iii) camera calibration information; and (iv) 3D shapes as textured meshes for each frame. Overall, the dataset contains 115 sequences with 30k visual frames for each viewpoint and 60k 3D instances annotated

GRIT

The General Robust Image Task (GRIT) Benchmark is an evaluation-only benchmark for evaluating the performance and robustness of vision systems across multiple image prediction tasks, concepts, and data sources. GRIT hopes to encourage our research community to pursue the following research directions: 1. General purpose vision models - GRIT facilitates the evaluation of unified and general-purpose vision models that demonstrate a wide range of skills across a diverse set of concepts. 2. Robust specialized models - GRIT simplifies and unifies quantification of misinformation, calibration, and generalization under distribution shifts due to novel concepts, novel data sources or image distortions for 7 standard vision and vision-language tasks. 3. Efficient learning - GRIT includes a restricted and an unrestricted track. The restricted track constrains the allowed training data to a selected but rich set of data sources that allows more scientific and meaningful comparison between models. This is meant to encourage resource constrained researchers to participate in the GRIT challenge and to spur interest in efficient learning methods as opposed to the dominant paradigm of training larger models on ever increasing amounts of training data. The unrestricted track allows much more flexibility in training data selection to test the capability of vision models trained with massive data and compute.

NYU Hand

The NYU Hand pose dataset contains 8252 test-set and 72757 training-set frames of captured RGBD data with ground-truth hand-pose information. For each frame, the RGBD data from 3 Kinects is provided: a frontal view and 2 side views. The training set contains samples from a single user only (Jonathan Tompson), while the test set contains samples from two users (Murphy Stein and Jonathan Tompson). A synthetic re-creation (rendering) of the hand pose is also provided for each view. Source: https://jonathantompson.github.io/NYU_Hand_Pose_Dataset.htm Image Source: https://jonathantompson.github.io/NYU_Hand_Pose_Dataset.htm

VideoLQ

VideoLQ consists of videos downloaded from various video hosting sites such as Flickr and YouTube, with a Creative Common license.

MSRA Hand

MSRA Hands is a dataset for hand tracking. In total 6 subjects' right hands are captured using Intel's Creative Interactive Gesture Camera. Each subject is asked to make various rapid gestures in a 400-frame video sequence. To account for different hand sizes, a global hand model scale is specified for each subject: 1.1, 1.0, 0.9, 0.95, 1.1, 1.0 for subject 1~6, respectively. The camera intrinsic parameters are: principle point = image center(160, 120), focal length = 241.42. The depth image is 320x240, each .bin file stores the depth pixel values in row scanning order, which are 320240 floats. The unit is millimeters. The bin file is binary and needs to be opened with std::ios::binary flag. joint.txt file stores 400 frames x 21 hand joints per frame. Each line has 3 * 21 = 63 floats for 21 3D points in (x, y, z) coordinates. The 21 hand joints are: wrist, index_mcp, index_pip, index_dip, index_tip, middle_mcp, middle_pip, middle_dip, middle_tip, ring_mcp, ring_pip, ring_dip, ring_tip, little_mcp, little_pip, little_dip, little_tip, thumb_mcp, thumb_pip, thumb_dip, thumb_tip. The corresponding *.jpg file is just for visualization of depth and ground truth joints. Source: https://jimmysuen.github.io/txt/cvpr14_MSRAHandTrackingDB_readme.txt Image Source: https://www.cv-foundation.org/openaccess/content_cvpr_2014/papers/Qian_Realtime_and_Robust_2014_CVPR_paper.pdf

SVIRO

Contains bounding boxes for object detection, instance segmentation masks, keypoints for pose estimation and depth images for each synthetic scenery as well as images for each individual seat for classification. Source: SVIRO: Synthetic Vehicle Interior Rear Seat Occupancy Dataset and Benchmark

UBody

UBody is a large-scale Upper-Body dataset with the following annotations: * 2D whole-body keypoints * 3D SMPLX annotations * Frame validity label * Person bounding box (bbox) * Hand bounding box (bbox)

AIC

A large-scale dataset named AIC (AI Challenger) with three sub-datasets, human keypoint detection (HKD), large-scale attribute dataset (LAD) and image Chinese captioning (ICC).

H2O (2 Hands and Objects)

We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we propose a method to create a unified dataset for egocentric 3D interaction recognition. Our method produces annotations of the 3D pose of two hands and the 6D pose of the manipulated objects, along with their interaction labels for each frame. Our dataset, called H2O (2 Hands and Objects), provides synchronized multi-view RGB-D images, interaction labels, object classes, ground-truth 3D poses for left & right hands, 6D object poses, ground-truth camera poses, object meshes and scene point clouds. To the best of our knowledge, this is the first benchmark that enables the study of first-person actions with the use of the pose of both left and right hands manipulating objects and presents an unprecedented level of detail for egocentric 3D interaction recognition. We further propose the method to predict interaction classes by estimating the 3D pose of two hands and the 6D pose of the manipulated objects, jointly from RGB images. Our method models both inter- and intra-dependencies between both hands and objects by learning the topology of a graph convolutional network that predicts interactions. We show that our method facilitated by this dataset establishes a strong baseline for joint hand-object pose estimation and achieves state-of-the-art accuracy for first person interaction recognition.

MVOR

Multi-View Operating Room (MVOR) is a dataset recorded during real clinical interventions. It consists of 732 synchronized multi-view frames recorded by three RGB-D cameras in a hybrid OR. It also includes the visual challenges present in such environments, such as occlusions and clutter. Source: MVOR: A Multi-view RGB-D Operating Room Dataset for 2D and 3D Human Pose Estimation Source: https://github.com/CAMMA-public/mvor Image Source: https://github.com/CAMMA-public/mvor

SIZER

Dataset of clothing size variation which includes different subjects wearing casual clothing items in various sizes, totaling to approximately 2000 scans. This dataset includes the scans, registrations to the SMPL model, scans segmented in clothing parts, garment category and size labels. Source: SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothing

EgoDexter

The EgoDexter dataset provides both 2D and 3D pose annotations for 4 testing video sequences with 3190 frames. The videos are recorded with body-mounted camera from egocentric viewpoints and contain cluttered backgrounds, fast camera motion, and complex interactions with various objects. Fingertip positions were manually annotated for 1485 out of 3190 frames. Source: Hand Pose Estimation via Latent 2.5D Heatmap Regression Image Source: https://handtracker.mpi-inf.mpg.de/projects/OccludedHands/EgoDexter.htm

Inter4K

A video dataset for benchmarking upsampling methods. Inter4K contains 1,000 ultra-high resolution videos with 60 frames per second (fps) from online resources. The dataset provides standardized video resolutions at ultra-high definition (UHD/4K), quad-high definition (QHD/2K), full-high definition (FHD/1080p), (standard) high definition (HD/720p), one quarter of full HD (qHD/520p) and one ninth of a full HD (nHD/360p). We use frame rates of 60, 50, 30, 24 and 15 fps for each resolution. Based on this standardization, both super-resolution and frame interpolation tests can be performed for different scaling sizes ($\times 2$, $\times 3$ and $\times 4$). In this paper, we use Inter4K to address frame upsampling and interpolation. Inter4K provides both standardized UHD resolution and 60 fps for all of videos by also containing a diverse set of 1,000 5-second videos. Differences between scenes originate from the equipment (e.g., professional 4K cameras or phones), lighting conditions, variations in movements, actions or objects. The dataset is divided into 800 videos for training, 100 videos for validation and 100 videos for testing.

MSU Super-Resolution for Video Compression

This is a dataset for a super-resolution task. The dataset contains 480x270 videos that were decoded with 6 different bitrates (100 - 4000 kbps) using 5 different codecs (H.264, H.265, H.266, AV1, and AVS3 standards). The dataset contains indoor and outdoor videos as well as animation. All videos have low SI/TI values and simple textures. It was made to minimize compression artifacts that may occur to make restoration of details possible.

MoVi

Contains 60 female and 30 male actors performing a collection of 20 predefined everyday actions and sports movements, and one self-chosen movement. Source: MoVi: A Large Multipurpose Motion and Video Dataset

Ski-Pose PTZ-Camera

This multi-view pant-tilt-zoom-camera (PTZ) dataset features competitive alpine skiers performing giant slalom runs. It provides labels for the skiers’ 3D poses in each frame, their projected 2D pose in all 20k images, and accurate per-frame calibration of the PTZ cameras. The dataset was collected by Spörri and Colleagues within his Habilitation at the Department of Sport Science and Kinesiology of the University of Salzburg [Spörri16], and was previously used as a reference in different methodological studies [Gilgien13, Gilgien14, Gilgien 15, Fasel16, Fasel18, Rhodin18]. Moreover, upon request the dataset would be available to interested researchers for further methodological-orientated research purposes.

StanfordExtra

An 'in the wild' dataset of 20,580 dog images for which 2D joint and silhouette annotations were collected. Source: Who Left the Dogs Out? 3D Animal Reconstruction with Expectation Maximization in the Loop

4D-OR

4D-OR includes a total of 6734 scenes, recorded by six calibrated RGB-D Kinect sensors 1 mounted to the ceiling of the OR, with one frame-per-second, providing synchronized RGB and depth images. We provide fused point cloud sequences of entire scenes, automatically annotated human 6D poses and 3D bounding boxes for OR objects. Furthermore, we provide SSG annotations for each step of the surgery together with the clinical roles of all the humans in the scenes, e.g., nurse, head surgeon, anesthesiologist.

출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.