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Talking Head Generation

태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.

하위 태스크
1
평가표
7
보존된 평가 기록
15

Talking head generation is the task of generating a talking face from a set of images of a person.

<span style="color:grey; opacity: 0.6">( Image credit: Few-Shot Adversarial Learning of Realistic Neural Talking Head Models )</span>

데이터셋

출처에 같은 태스크 이름으로 연결된 데이터셋입니다. 동명 태스크가 포함될 수 있으므로, 비교할 때는 평가 결과의 조건도 확인하세요.

VoxCeleb1

VoxCeleb1 is an audio dataset containing over 100,000 utterances for 1,251 celebrities, extracted from videos uploaded to YouTube.

VoxCeleb2

VoxCeleb2 is a large scale speaker recognition dataset obtained automatically from open-source media. VoxCeleb2 consists of over a million utterances from over 6k speakers. Since the dataset is collected ‘in the wild’, the speech segments are corrupted with real world noise including laughter, cross-talk, channel effects, music and other sounds. The dataset is also multilingual, with speech from speakers of 145 different nationalities, covering a wide range of accents, ages, ethnicities and languages. The dataset is audio-visual, so is also useful for a number of other applications, for example – visual speech synthesis, speech separation, cross-modal transfer from face to voice or vice versa and training face recognition from video to complement existing face recognition datasets. Source: VoxCeleb2: Deep Speaker Recognition Image Source: https://www.robots.ox.ac.uk/~vgg/data/voxceleb/

LRW

The Lip Reading in the Wild (LRW) dataset a large-scale audio-visual database that contains 500 different words from over 1,000 speakers. Each utterance has 29 frames, whose boundary is centered around the target word. The database is divided into training, validation and test sets. The training set contains at least 800 utterances for each class while the validation and test sets contain 50 utterances. Source: Towards Pose-invariant Lip-Reading Image Source: https://www.robots.ox.ac.uk/~vgg/data/lip_reading/lrw1.html

LRS2

The Oxford-BBC Lip Reading Sentences 2 (LRS2) dataset is one of the largest publicly available datasets for lip reading sentences in-the-wild. The database consists of mainly news and talk shows from BBC programs. Each sentence is up to 100 characters in length. The training, validation and test sets are divided according to broadcast date. It is a challenging set since it contains thousands of speakers without speaker labels and large variation in head pose. The pre-training set contains 96,318 utterances, the training set contains 45,839 utterances, the validation set contains 1,082 utterances and the test set contains 1,242 utterances. Source: Audio-visual Recognition of Overlapped speech for the LRS2 dataset Image Source: https://www.robots.ox.ac.uk/~vgg/data/lip_reading/lrs2.html

GLips

The German Lipreading dataset consists of 250,000 publicly available videos of the faces of speakers of the Hessian Parliament, which was processed for word-level lip reading using an automatic pipeline. The format is similar to that of the English language Lip Reading in the Wild (LRW) dataset, with each H264-compressed MPEG-4 video encoding one word of interest in a context of 1.16 seconds duration, which yields compatibility for studying transfer learning between both datasets. Choosing video material based on naturally spoken language in a natural environment ensures more robust results for real-world applications than artificially generated datasets with as little noise as possible. The 500 different spoken words ranging between 4-18 characters in length each have 500 instances and separate MPEG-4 audio- and text metadata-files, originating from 1018 parliamentary sessions. Additionally, the complete TextGrid files containing the segmentation information of those sessions are also included. The size of the uncompressed dataset is 15GB.

AnimeCeleb

We present a novel Animation CelebHeads dataset (AnimeCeleb) to address an animation head reenactment. Different from previous animation head datasets, we utilize 3D animation models as the controllable image samplers, which can provide a large amount of head images with their corresponding detailed pose annotations. To facilitate a data creation process, we build a semi-automatic pipeline leveraging an open 3D computer graphics software with a developed annotation system. After training with the AnimeCeleb, recent head reenactment models produce high-quality animation head reenactment results, which are not achievable with existing datasets. Furthermore, motivated by metaverse application, we propose a novel pose mapping method and architecture to tackle a cross-domain head reenactment task. During inference, a user can easily transfer one's motion to an arbitrary animation head. Experiments demonstrate the usefulness of the AnimeCeleb to train animation head reenactment models, and the superiority of our cross-domain head reenactment model compared to state-of-the-art methods. Our dataset and code are available at https://github.com/kangyeolk/AnimeCeleb.

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