https://github.com/kaai520/PGFA
공식 코드Zero-shot Skeleton-based Action Recognition with Prototype-guided Feature Alignment
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Action Detection aims to find both where and when an action occurs within a video clip and classify what the action is taking place. Typically results are given in the form of action tublets, which are action bounding boxes linked across time in the video. This is related to temporal localization, which seeks to identify the start and end frame of an action, and action recognition, which seeks only to classify which action is taking place and typically assumes a trimmed video.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
Zero-shot Skeleton-based Action Recognition with Prototype-guided Feature Alignment
Part-based Graph Convolutional Network for Action Recognition
Local Spherical Harmonics Improve Skeleton-Based Hand Action Recognition
PYSKL: Towards Good Practices for Skeleton Action Recognition
Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition
ConSense: Continually Sensing Human Activity with WiFi via Growing and Picking
Coarse-Fine Networks for Temporal Activity Detection in Videos
Weakly-guided Self-supervised Pretraining for Temporal Activity Detection
Navigating Open Set Scenarios for Skeleton-based Action Recognition
Delving Deep into One-Shot Skeleton-based Action Recognition with Diverse Occlusions
Delving Deep into One-Shot Skeleton-based Action Recognition with Diverse Occlusions
TransDARC: Transformer-based Driver Activity Recognition with Latent Space Feature Calibration
Ensemble diverse hypotheses and knowledge distillation for unsupervised cross-subject adaptation
Learning Long-Term Spatial-Temporal Graphs for Active Speaker Detection
Moshi: a speech-text foundation model for real-time dialogue
Cross-Model Cross-Stream Learning for Self-Supervised Human Action Recognition
Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognition
Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition
HDBN: A Novel Hybrid Dual-branch Network for Robust Skeleton-based Action Recognition
High-Performance Inference Graph Convolutional Networks for Skeleton-Based Action Recognition
Weakly-Supervised Temporal Action Detection for Fine-Grained Videos with Hierarchical Atomic Actions
Hard Regularization to Prevent Deep Online Clustering Collapse without Data Augmentation
Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networks
Decoupled Spatial-Temporal Attention Network for Skeleton-Based Action Recognition
Continual Transformers: Redundancy-Free Attention for Online Inference
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.