Papers with Code 아카이브

3D Human Reconstruction

태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.

하위 태스크
0
평가표
10
보존된 평가 기록
54

데이터셋

출처에 같은 태스크 이름으로 연결된 데이터셋입니다. 동명 태스크가 포함될 수 있으므로, 비교할 때는 평가 결과의 조건도 확인하세요.

AGORA

AGORA is a synthetic human dataset with high realism and accurate ground truth. It consists of around 14K training and 3K test images by rendering between 5 and 15 people per image using either image-based lighting or rendered 3D environments, taking care to make the images physically plausible and photoreal. In total, AGORA contains 173K individual person crops. AGORA provides (1) SMPL/SMPL-X parameters and (2) segmentation masks for each subject in images.

BEHAVE

BEHAVE is a full body human-object interaction dataset with multi-view RGBD frames and corresponding 3D SMPL and object fits along with the annotated contacts between them. Dataset contains ~15k frames at 5 locations with 8 subjects performing a wide range of interactions with 20 common objects.

Dynamic FAUST

Dynamic FAUST extends the FAUST dataset to dynamic 4D data. It consists of high-resolution 4D scans of human subjects in motion, captured at 60 fps. Source: Dynamic FAUST: Registering Human Bodies in Motion

4D-DRESS

4D-DRESS is the first real-world 4D dataset of human clothing, capturing 64 human outfits in more than 520 motion sequences. These sequences include a) high-quality 4D textured scans; for each scan, we annotate b) vertex-level semantic labels, thereby obtaining c) the corresponding garment meshes and fitted SMPL(-X) body meshes. Totally, 4D-DRESS captures dynamic motions of 4 dresses, 28 lower, 30 upper, and 32 outer garments. For each garment, we also provide its canonical template mesh to benefit the future human clothing study.

SSP-3D

SSP-3D is an evaluation dataset consisting of 311 images of sportspersons in tight-fitted clothes, with a variety of body shapes and poses. The images were collected from the Sports-1M dataset. SSP-3D is intended for use as a benchmark for body shape prediction methods. Pseudo-ground-truth 3D shape labels (using the SMPL body model) were obtained via multi-frame optimisation with shape consistency between frames, as described here.

CustomHumans

CustomHumans is recorded by a multi-view photogrammetry system equipped with 53 RGB (12 Megapixels) and 53 (4 Megapixels) IR cameras. The resulting high-quality scan is composed of a 40K-face mesh alongside a 4K-resolution texture map. In addition to the high-quality scans, CustomHumans provides accurately registered SMPL-X parameters using a customized mesh registration pipeline. 80 participants are invited for the data capturing. Each of them is instructed to perform several movements, such as "T-pose", "Hands Up'", "Squat'", "Turing head'', and "Hand gestures", in a 10-second long sequence (300 frames). 4-5 best-quality meshes in each sequence are selected as the data samples. In total, the dataset contains more than 600 high-quality scans with 120 different garments.

SIZER

Dataset of clothing size variation which includes different subjects wearing casual clothing items in various sizes, totaling to approximately 2000 scans. This dataset includes the scans, registrations to the SMPL model, scans segmented in clothing parts, garment category and size labels. Source: SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothing

MoVi

Contains 60 female and 30 male actors performing a collection of 20 predefined everyday actions and sports movements, and one self-chosen movement. Source: MoVi: A Large Multipurpose Motion and Video Dataset

CAPE

The CAPE dataset is a 3D dynamic dataset of clothed humans, featuring: - 3D mesh registrations of accurate scans of clothed people in motion, captured at 60 FPS; - Consistent SMPL mesh topology, all frames in correspondence; - Precise, captured minimally clothed body shape under clothing; - Clothed bodies of large pose variations; - Both posed and unposed (i.e. in canonical pose) clothed body for each frame; - SMPL body pose parameters for each frame; - (New!) High-quality raw scan data of several subjects and sequences along with texture is available. Please first register as a user and send us your request.

TikTok Dataset

We learn high fidelity human depths by leveraging a collection of social media dance videos scraped from the TikTok mobile social networking application. It is by far one of the most popular video sharing applications across generations, which include short videos (10-15 seconds) of diverse dance challenges as shown above. We manually find more than 300 dance videos that capture a single person performing dance moves from TikTok dance challenge compilations for each month, variety, type of dances, which are moderate movements that do not generate excessive motion blur. For each video, we extract RGB images at 30 frame per second, resulting in more than 100K images. We segmented these images using Removebg application, and computed the UV coordinates from DensePose. Download TikTok Dataset: * Please use the dataset only for the research purpose. * The dataset can be viewed and downloaded from the Kaggle page. (you need to make an account in Kaggle to be able to download the data. It is free!) * The dataset can also be downloaded from here (42 GB). The dataset resolution is: (1080 x 604) * The original YouTube videos corresponding to each sequence and the dance name can be downloaded from here (2.6 GB).

X-Humans

X-Humans consists of 20 subjects (11 males, 9 females) with various clothing types and hair style. The collection of this dataset has been approved by an internal ethics committee. For each subject, we split the motion sequences into a training and test set. In total, there are 29,036 poses for training and 6,439 test poses. X-Humans also contains ground-truth SMPL-X parameters, obtained via a custom SMPL-X registration pipeline specifically designed to deal with low-resolution body parts. Source: X-Avatar: Expressive Human Avatars Image Source: https://github.com/Skype-line/X-Avatar

HBW

Human Bodies in the Wild (HBW) is a validation and test set for body shape estimation. It consists of images taken in the wild and ground truth 3D body scans in SMPL-X topology. To create HBW, we collect body scans of 35 participants and register the SMPL-X model to the scans. Further each participant is photographed in various outfits and poses in front of a white background and uploads full-body photos of themselves taken in the wild. The validation and test set images are released. The ground truth shape is only released for the validation set.

MMBody

The MMBody dataset provides human body data with motion capture, GT mesh, Kinect RGBD, and millimeter wave sensor data. See homepage for more details. To download the dataset, please send us an e-mail (anjunchen@zju.edu.cn) including contact details (title, full name, organization, and country) and the purpose for downloading the dataset. Important note for students and post-docs: we hope to know the contact details of your academic supervisor. By sending the e-mail you accept the following terms and conditions.

Synthetic Human Model Dataset

A synthetic dataset for evaluating non-rigid 3D human reconstruction based on conventional RGB-D cameras. The dataset consist of seven motion sequences of a single human model. Source: Synthetic Human Model Dataset for Skeleton Driven Non-rigid Motion Tracking and 3D Reconstruction

HEADSET

The volumetric representation of human interactions is one of the fundamental domains in the development of immersive media productions and telecommunication applications. Particularly in the context of the rapid advancement of Extended Reality (XR) applications, this volumetric data has proven to be an essential technology for future XR elaboration. In this work, we present a new multimodal database to help advance the development of immersive technologies. Our proposed database provides ethically compliant and diverse volumetric data, in particular 27 participants displaying posed facial expressions and subtle body movements while speaking, plus 11 participants wearing head-mounted displays (HMDs). The recording system consists of a volumetric capture (VoCap) studio, including 31 synchronized modules with 62 RGB cameras and 31 depth cameras. In addition to textured meshes, point clouds, and multi-view RGB-D data, we use one Lytro Illum camera for providing light field (LF) data simultaneously. Finally, we also provide an evaluation of our dataset employment with regard to the tasks of facial expression classification, HMDs removal, and point cloud reconstruction. The dataset can be helpful in the evaluation and performance testing of various XR algorithms, including but not limited to facial expression recognition and reconstruction, facial reenactment, and volumetric video. HEADSET and its all associated raw data and license agreement will be publicly available for research purposes.

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