Human action generation
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Yan et al. (2019) CSGN:
"When the dancer is stepping, jumping and spinning on the stage, attentions of all audiences are attracted by the streamof the fluent and graceful movements. Building a model that is capable of dancing is as fascinating a task as appreciating the performance itself. In this paper, we aim to generate long-duration human actions represented as skeleton sequences, e.g. those that cover the entirety of a dance, with hundreds of moves and countless possible combinations."
<span style="color:grey; opacity: 0.6">( Image credit: Convolutional Sequence Generation for Skeleton-Based Action Synthesis )</span>
코드
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
https://github.com/reallm-labs/infiguiagent
InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners
https://github.com/sandeeplbscek/awesome-deeplearning-resources
https://github.com/takuhirok/rGAN
https://github.com/vohoaiviet/Advanced-Deep-Learning-with-Keras
https://github.com/wikibook/keras
https://github.com/woretaw23/cGAN
https://github.com/xingchenzhao/Generating-Human-Skeletons-with-Mutual-Actions-WGAN-Pytorch
Human Action Generation with Generative Adversarial Networks
https://github.com/xingchenzhao/deep-learning-team-project
Human Action Generation with Generative Adversarial Networks
https://github.com/xingxingyoulei/infer_cgan_onnx/tree/master/research/cv/CGAN
https://github.com/znxlwm/pytorch-mnist-celeba-cgan-cdcgan
https://github.com/znxlwm/tensorflow-MNIST-cGAN-cDCGAN
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.