Human Action Generation with Generative Adversarial Networks
원문 초록
Inspired by the recent advances in generative models, we introduce a human action generation model in order to generate a consecutive sequence of human motions to formulate novel actions. We propose a framework of an autoencoder and a generative adversarial network (GAN) to produce multiple and consecutive human actions conditioned on the initial state and the given class label. The proposed model is trained in an end-to-end fashion, where the autoencoder is jointly trained with the GAN. The model is trained on the NTU RGB+D dataset and we show that the proposed model can generate different styles of actions. Moreover, the model can successfully generate a sequence of novel actions given different action labels as conditions. The conventional human action prediction and generation models lack those features, which are essential for practical applications.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
FinePhys: Fine-grained Human Action Generation by Explicitly Incorporating Physical Laws for Effective Skeletal Guidance
Generative Latent Kernel Modeling for Blind Motion Deblurring
Parallels Between VLA Model Post-Training and Human Motor Learning: Progress, Challenges, and Trends
WorldVLA: Towards Autoregressive Action World Model
AutoVLA: A Vision-Language-Action Model for End-to-End Autonomous Driving with Adaptive Reasoning and Reinforcement Fine-Tuning
Time to Talk: LLM Agents for Asynchronous Group Communication in Mafia Games
토론
이 논문과 연결된 포럼 글이 아직 없습니다.