Qrita: High-performance Top-k and Top-p Algorithm for GPUs using Pivot-based Truncation and Selection
원문 초록
Despite their importance in model sampling, efficient implementation of the Top-k and Top-p algorithms poses a significant challenge as model vocabulary grows with each new model release. Existing approaches often rely on sorting, which incurs significant computation and memory overhead on GPUs, or on stochastic approaches that alter the algorithm's output. In this work, we propose Qrita, an efficient Top-k and Top-p algorithm based on pivot-based truncation and selection. Qrita leverages pivot-based search for both Top-k and Top-p with two key techniques: 1. Gaussian-based sigma-truncation, which limits the complexity of the algorithm to O(n), and 2. Quaternary pivot search with duplication handling, which halves the number of pivot search iterations and guarantees deterministic output. We implement Qrita using Triton and evaluate its performance against the Top-k and Top-p kernels of high-performance LLM execution engines such as SGLang and FlashInfer, improving end-to-end serving throughput up to 1.4 times with half the memory usage, while providing the same output as stable sort-based Top-k and Top-p algorithms. Qrita is now the default Triton Top-k and Top-p sampler of vLLM, and its implementation is available at https://github.com/vllm-project/vllm/blob/main/vllm/v1/sample/ops/topk_topp_triton.py.
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- arXiv:2602.01518v4제출 시각 미확인
- arXiv:2602.01518v3제출 시각 미확인
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