DexDiffuser: Generating Dexterous Grasps with Diffusion Models
원문 초록
We introduce DexDiffuser, a novel dexterous grasping method that generates, evaluates, and refines grasps on partial object point clouds. DexDiffuser includes the conditional diffusion-based grasp sampler DexSampler and the dexterous grasp evaluator DexEvaluator. DexSampler generates high-quality grasps conditioned on object point clouds by iterative denoising of randomly sampled grasps. We also introduce two grasp refinement strategies: Evaluator-Guided Diffusion (EGD) and Evaluator-based Sampling Refinement (ESR). The experiment results demonstrate that DexDiffuser consistently outperforms the state-of-the-art multi-finger grasp generation method FFHNet with an, on average, 9.12% and 19.44% higher grasp success rate in simulation and real robot experiments, respectively. Supplementary materials are available at https://yulihn.github.io/DexDiffuser_page/
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
RoHOI: Robustness Benchmark for Human-Object Interaction Detection
Car Object Counting and Position Estimation via Extension of the CLIP-EBC Framework
ScoreAdv: Score-based Targeted Generation of Natural Adversarial Examples via Diffusion Models
LangMamba: A Language-driven Mamba Framework for Low-dose CT Denoising with Vision-language Models
Hierarchical Intent-guided Optimization with Pluggable LLM-Driven Semantics for Session-based Recommendation
NOCTIS: Novel Object Cyclic Threshold based Instance Segmentation
토론
이 논문과 연결된 포럼 글이 아직 없습니다.