NEAT: Distilling 3D Wireframes from Neural Attraction Fields
원문 초록
This paper studies the problem of structured 3D reconstruction using wireframes that consist of line segments and junctions, focusing on the computation of structured boundary geometries of scenes. Instead of leveraging matching-based solutions from 2D wireframes (or line segments) for 3D wireframe reconstruction as done in prior arts, we present NEAT, a rendering-distilling formulation using neural fields to represent 3D line segments with 2D observations, and bipartite matching for perceiving and distilling of a sparse set of 3D global junctions. The proposed {NEAT} enjoys the joint optimization of the neural fields and the global junctions from scratch, using view-dependent 2D observations without precomputed cross-view feature matching. Comprehensive experiments on the DTU and BlendedMVS datasets demonstrate our NEAT's superiority over state-of-the-art alternatives for 3D wireframe reconstruction. Moreover, the distilled 3D global junctions by NEAT, are a better initialization than SfM points, for the recently-emerged 3D Gaussian Splatting for high-fidelity novel view synthesis using about 20 times fewer initial 3D points. Project page: \url{https://xuenan.net/neat}.
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R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level Vision
RefRef: A Synthetic Dataset and Benchmark for Reconstructing Refractive and Reflective Objects
Geometry and Perception Guided Gaussians for Multiview-consistent 3D Generation from a Single Image
EndoFlow-SLAM: Real-Time Endoscopic SLAM with Flow-Constrained Gaussian Splatting
HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D Reconstruction
VEIGAR: View-consistent Explicit Inpainting and Geometry Alignment for 3D object Removal
토론
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