ZeroForge: Feedforward Text-to-Shape Without 3D Supervision
원문 초록
Current state-of-the-art methods for text-to-shape generation either require supervised training using a labeled dataset of pre-defined 3D shapes, or perform expensive inference-time optimization of implicit neural representations. In this work, we present ZeroForge, an approach for zero-shot text-to-shape generation that avoids both pitfalls. To achieve open-vocabulary shape generation, we require careful architectural adaptation of existing feed-forward approaches, as well as a combination of data-free CLIP-loss and contrastive losses to avoid mode collapse. Using these techniques, we are able to considerably expand the generative ability of existing feed-forward text-to-shape models such as CLIP-Forge. We support our method via extensive qualitative and quantitative evaluations
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Cube: A Roblox View of 3D Intelligence
SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation
CLIP-Forge: Towards Zero-Shot Text-to-Shape Generation
HyperSDFusion: Bridging Hierarchical Structures in Language and Geometry for Enhanced 3D Text2Shape Generation
Sketch-A-Shape: Zero-Shot Sketch-to-3D Shape Generation
Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models
토론
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