Neural Fields in Visual Computing and Beyond
원문 초록
Recent advances in machine learning have created increasing interest in solving visual computing problems using a class of coordinate-based neural networks that parametrize physical properties of scenes or objects across space and time. These methods, which we call neural fields, have seen successful application in the synthesis of 3D shapes and image, animation of human bodies, 3D reconstruction, and pose estimation. However, due to rapid progress in a short time, many papers exist but a comprehensive review and formulation of the problem has not yet emerged. In this report, we address this limitation by providing context, mathematical grounding, and an extensive review of literature on neural fields. This report covers research along two dimensions. In Part I, we focus on techniques in neural fields by identifying common components of neural field methods, including different representations, architectures, forward mapping, and generalization methods. In Part II, we focus on applications of neural fields to different problems in visual computing, and beyond (e.g., robotics, audio). Our review shows the breadth of topics already covered in visual computing, both historically and in current incarnations, demonstrating the improved quality, flexibility, and capability brought by neural fields methods. Finally, we present a companion website that contributes a living version of this review that can be continually updated by the community.
함께 살펴볼 논문
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SpatialTrackerV2: 3D Point Tracking Made Easy
BRUM: Robust 3D Vehicle Reconstruction from 360 Sparse Images
EndoFlow-SLAM: Real-Time Endoscopic SLAM with Flow-Constrained Gaussian Splatting
RA-NeRF: Robust Neural Radiance Field Reconstruction with Accurate Camera Pose Estimation under Complex Trajectories
SurGSplat: Progressive Geometry-Constrained Gaussian Splatting for Surgical Scene Reconstruction
Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation
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