BRUM: Robust 3D Vehicle Reconstruction from 360 Sparse Images
원문 초록
Accurate 3D reconstruction of vehicles is vital for applications such as vehicle inspection, predictive maintenance, and urban planning. Existing methods like Neural Radiance Fields and Gaussian Splatting have shown impressive results but remain limited by their reliance on dense input views, which hinders real-world applicability. This paper addresses the challenge of reconstructing vehicles from sparse-view inputs, leveraging depth maps and a robust pose estimation architecture to synthesize novel views and augment training data. Specifically, we enhance Gaussian Splatting by integrating a selective photometric loss, applied only to high-confidence pixels, and replacing standard Structure-from-Motion pipelines with the DUSt3R architecture to improve camera pose estimation. Furthermore, we present a novel dataset featuring both synthetic and real-world public transportation vehicles, enabling extensive evaluation of our approach. Experimental results demonstrate state-of-the-art performance across multiple benchmarks, showcasing the method's ability to achieve high-quality reconstructions even under constrained input conditions.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
SpatialTrackerV2: 3D Point Tracking Made Easy
RA-NeRF: Robust Neural Radiance Field Reconstruction with Accurate Camera Pose Estimation under Complex Trajectories
Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation
Large-scale visual SLAM for in-the-wild videos
Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction
Mono3R: Exploiting Monocular Cues for Geometric 3D Reconstruction
토론
이 논문과 연결된 포럼 글이 아직 없습니다.