Game Theory for Adversarial Attacks and Defenses
원문 초록
Adversarial attacks can generate adversarial inputs by applying small but intentionally worst-case perturbations to samples from the dataset, which leads to even state-of-the-art deep neural networks outputting incorrect answers with high confidence. Hence, some adversarial defense techniques are developed to improve the security and robustness of the models and avoid them being attacked. Gradually, a game-like competition between attackers and defenders formed, in which both players would attempt to play their best strategies against each other while maximizing their own payoffs. To solve the game, each player would choose an optimal strategy against the opponent based on the prediction of the opponent's strategy choice. In this work, we are on the defensive side to apply game-theoretic approaches on defending against attacks. We use two randomization methods, random initialization and stochastic activation pruning, to create diversity of networks. Furthermore, we use one denoising technique, super resolution, to improve models' robustness by preprocessing images before attacks. Our experimental results indicate that those three methods can effectively improve the robustness of deep-learning neural networks.
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Grids Often Outperform Implicit Neural Representations
Exploring Diffusion with Test-Time Training on Efficient Image Restoration
Exploiting the Exact Denoising Posterior Score in Training-Free Guidance of Diffusion Models
Deep Sparse and Low-Rank Prior for Hyperspectral Image Denoising
Step-wise Policy for Rare-tool Knowledge (SPaRK): Offline RL that Drives Diverse Tool Use in LLMs
토론
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