Leveraging Transformers for StarCraft Macromanagement Prediction
원문 초록
Inspired by the recent success of transformers in natural language processing and computer vision applications, we introduce a transformer-based neural architecture for two key StarCraft II (SC2) macromanagement tasks: global state and build order prediction. Unlike recurrent neural networks which suffer from a recency bias, transformers are able to capture patterns across very long time horizons, making them well suited for full game analysis. Our model utilizes the MSC (Macromanagement in StarCraft II) dataset and improves on the top performing gated recurrent unit (GRU) architecture in predicting global state and build order as measured by mean accuracy over multiple time horizons. We present ablation studies on our proposed architecture that support our design decisions. One key advantage of transformers is their ability to generalize well, and we demonstrate that our model achieves an even better accuracy when used in a transfer learning setting in which models trained on games with one racial matchup (e.g., Terran vs. Protoss) are transferred to a different one. We believe that transformers' ability to model long games, potential for parallelization, and generalization performance make them an excellent choice for StarCraft agents.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Conformal Prediction for Zero-Shot Models
Language-Guided Multi-Agent Learning in Simulations: A Unified Framework and Evaluation
FlowBERT: Prompt-tuned BERT for variable flow field prediction
Facial Beauty Analysis Using Distribution Prediction and CNN Ensembles
EXPODE: EXploiting POlicy Discrepancy for Efficient Exploration in Multi-agent Reinforcement Learning
Cross-project Defect Prediction with An Enhanced Transfer Boosting Algorithm
토론
이 논문과 연결된 포럼 글이 아직 없습니다.