Learning Motion Priors for 4D Human Body Capture in 3D Scenes
원문 초록
Recovering high-quality 3D human motion in complex scenes from monocular videos is important for many applications, ranging from AR/VR to robotics. However, capturing realistic human-scene interactions, while dealing with occlusions and partial views, is challenging; current approaches are still far from achieving compelling results. We address this problem by proposing LEMO: LEarning human MOtion priors for 4D human body capture. By leveraging the large-scale motion capture dataset AMASS, we introduce a novel motion smoothness prior, which strongly reduces the jitters exhibited by poses recovered over a sequence. Furthermore, to handle contacts and occlusions occurring frequently in body-scene interactions, we design a contact friction term and a contact-aware motion infiller obtained via per-instance self-supervised training. To prove the effectiveness of the proposed motion priors, we combine them into a novel pipeline for 4D human body capture in 3D scenes. With our pipeline, we demonstrate high-quality 4D human body capture, reconstructing smooth motions and physically plausible body-scene interactions. The code and data are available at https://sanweiliti.github.io/LEMO/LEMO.html.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Frictional Agent Alignment Framework: Slow Down and Don't Break Things
Physics-Informed Deep Learning for Nonlinear Friction Model of Bow-string Interaction
PyScrew: A Comprehensive Dataset Collection from Industrial Screw Driving Experiments
Barrier-Free Microhabitats: Self-Organized Seclusion in Microbial Communities
PUGS: Zero-shot Physical Understanding with Gaussian Splatting
Know Your Mistakes: Towards Preventing Overreliance on Task-Oriented Conversational AI Through Accountability Modeling
토론
이 논문과 연결된 포럼 글이 아직 없습니다.