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arXiv:2507.06519

Failure Forecasting Boosts Robustness of Sim2Real Rhythmic Insertion Policies

This paper addresses the challenges of Rhythmic Insertion Tasks (RIT), where a robot must repeatedly perform high-precision insertions, such as screwing a nut into a bolt with a wrench. The inherent difficulty of RIT lies in achieving millimeter-level accuracy and maintaining consistent performance over multiple repetitions, particularly when factors like nut rotation and friction introduce additional complexity. We propose a sim-to-real framework that integrates a reinforcement learning-based insertion policy with a failure forecasting module. By representing the wrench's pose in the nut's coordinate frame rather than the robot's frame, our approach significantly enhances sim-to-real transferability. The insertion policy, trained in simulation, leverages real-time 6D pose tracking to execute precise alignment, insertion, and rotation maneuvers. Simultaneously, a neural network predicts potential execution failures, triggering a simple recovery mechanism that lifts the wrench and retries the insertion. Extensive experiments in both simulated and real-world environments demonstrate that our method not only achieves a high one-time success rate but also robustly maintains performance over long-horizon repetitive tasks.

arXiv:2506.17183

A Set-valued Impact Law Approach for Modeling and Analysis of Rigid Contact Universal Joint with Clearance

This study presents a dynamic model of a universal joint (U-Joint) with radial clearance, focusing on the rigid unilateral frictional contacts at the crosspiece and yoke interfaces. Unlike previous models that neglect crosspiece inertia and interface friction, this work incorporates these effects using a set-valued impact law based on Signorini's condition with Coulomb friction, capturing the complex non-smooth dynamics introduced by radial clearance. Numerical simulations of a 2 degrees-of-freedom (DOF) shaft system reveal the critical influence of clearance on U-Joint dynamic behavior, including impact-induced oscillations, quasi-periodic motion, and chaotic dynamics, which are essential for accurate driveline modeling and real-time control in automotive, aerospace, and precision medical applications.

arXiv:2506.16666

The Hitchhiker's Guide to Efficient, End-to-End, and Tight DP Auditing

This paper systematizes research on auditing Differential Privacy (DP) techniques, aiming to identify key insights into the current state of the art and open challenges. First, we introduce a comprehensive framework for reviewing work in the field and establish three cross-contextual desiderata that DP audits should target--namely, efficiency, end-to-end-ness, and tightness. Then, we systematize the modes of operation of state-of-the-art DP auditing techniques, including threat models, attacks, and evaluation functions. This allows us to highlight key details overlooked by prior work, analyze the limiting factors to achieving the three desiderata, and identify open research problems. Overall, our work provides a reusable and systematic methodology geared to assess progress in the field and identify friction points and future directions for our community to focus on.

arXiv:2506.10934

Dynamic Epistemic Friction in Dialogue

Recent developments in aligning Large Language Models (LLMs) with human preferences have significantly enhanced their utility in human-AI collaborative scenarios. However, such approaches often neglect the critical role of "epistemic friction," or the inherent resistance encountered when updating beliefs in response to new, conflicting, or ambiguous information. In this paper, we define dynamic epistemic friction as the resistance to epistemic integration, characterized by the misalignment between an agent's current belief state and new propositions supported by external evidence. We position this within the framework of Dynamic Epistemic Logic (Van Benthem and Pacuit, 2011), where friction emerges as nontrivial belief-revision during the interaction. We then present analyses from a situated collaborative task that demonstrate how this model of epistemic friction can effectively predict belief updates in dialogues, and we subsequently discuss how the model of belief alignment as a measure of epistemic resistance or friction can naturally be made more sophisticated to accommodate the complexities of real-world dialogue scenarios.

arXiv:2506.06690

SpikePingpong: High-Frequency Spike Vision-based Robot Learning for Precise Striking in Table Tennis Game

Learning to control high-speed objects in the real world remains a challenging frontier in robotics. Table tennis serves as an ideal testbed for this problem, demanding both rapid interception of fast-moving balls and precise adjustment of their trajectories. This task presents two fundamental challenges: it requires a high-precision vision system capable of accurately predicting ball trajectories, and it necessitates intelligent strategic planning to ensure precise ball placement to target regions. The dynamic nature of table tennis, coupled with its real-time response requirements, makes it particularly well-suited for advancing robotic control capabilities in fast-paced, precision-critical domains. In this paper, we present SpikePingpong, a novel system that integrates spike-based vision with imitation learning for high-precision robotic table tennis. Our approach introduces two key attempts that directly address the aforementioned challenges: SONIC, a spike camera-based module that achieves millimeter-level precision in ball-racket contact prediction by compensating for real-world uncertainties such as air resistance and friction; and IMPACT, a strategic planning module that enables accurate ball placement to targeted table regions. The system harnesses a 20 kHz spike camera for high-temporal resolution ball tracking, combined with efficient neural network models for real-time trajectory correction and stroke planning. Experimental results demonstrate that SpikePingpong achieves a remarkable 91% success rate for 30 cm accuracy target area and 71% in the more challenging 20 cm accuracy task, surpassing previous state-of-the-art approaches by 38% and 37% respectively. These significant performance improvements enable the robust implementation of sophisticated tactical gameplay strategies, providing a new research perspective for robotic control in high-speed dynamic tasks.

arXiv:2506.08205

A Machine Learning Approach to Generate Residual Stress Distributions using Sparse Characterization Data in Friction-Stir Processed Parts

Residual stresses, which remain within a component after processing, can deteriorate performance. Accurately determining their full-field distributions is essential for optimizing the structural integrity and longevity. However, the experimental effort required for full-field characterization is impractical. Given these challenges, this work proposes a machine learning (ML) based Residual Stress Generator (RSG) to infer full-field stresses from limited measurements. An extensive dataset was initially constructed by performing numerous process simulations with a diverse parameter set. A ML model based on U-Net architecture was then trained to learn the underlying structure through systematic hyperparameter tuning. Then, the model's ability to generate simulated stresses was evaluated, and it was ultimately tested on actual characterization data to validate its effectiveness. The model's prediction of simulated stresses shows that it achieved excellent predictive accuracy and exhibited a significant degree of generalization, indicating that it successfully learnt the latent structure of residual stress distribution. The RSG's performance in predicting experimentally characterized data highlights the feasibility of the proposed approach in providing a comprehensive understanding of residual stress distributions from limited measurements, thereby significantly reducing experimental efforts.

arXiv:2505.22566

Universal Visuo-Tactile Video Understanding for Embodied Interaction

Tactile perception is essential for embodied agents to understand physical attributes of objects that cannot be determined through visual inspection alone. While existing approaches have made progress in visual and language modalities for physical understanding, they fail to effectively incorporate tactile information that provides crucial haptic feedback for real-world interaction. In this paper, we present VTV-LLM, the first multi-modal large language model for universal Visuo-Tactile Video (VTV) understanding that bridges the gap between tactile perception and natural language. To address the challenges of cross-sensor and cross-modal integration, we contribute VTV150K, a comprehensive dataset comprising 150,000 video frames from 100 diverse objects captured across three different tactile sensors (GelSight Mini, DIGIT, and Tac3D), annotated with four fundamental tactile attributes (hardness, protrusion, elasticity, and friction). We develop a novel three-stage training paradigm that includes VTV enhancement for robust visuo-tactile representation, VTV-text alignment for cross-modal correspondence, and text prompt finetuning for natural language generation. Our framework enables sophisticated tactile reasoning capabilities including feature assessment, comparative analysis, scenario-based decision making and so on. Experimental evaluations demonstrate that VTV-LLM achieves superior performance in tactile video understanding tasks, establishing a foundation for more intuitive human-machine interaction in tactile domains.

arXiv:2506.03796

Geoff: The Generic Optimization Framework & Frontend for Particle Accelerator Controls

Geoff is a collection of Python packages that form a framework for automation of particle accelerator controls. With particle accelerator laboratories around the world researching machine learning techniques to improve accelerator performance and uptime, a multitude of approaches and algorithms have emerged. The purpose of Geoff is to harmonize these approaches and to minimize friction when comparing or migrating between them. It provides standardized interfaces for optimization problems, utility functions to speed up development, and a reference GUI application that ties everything together. Geoff is an open-source library developed at CERN and maintained and updated in collaboration between CERN and GSI as part of the EURO-LABS project. This paper gives an overview over Geoff's design, features, and current usage.

arXiv:2506.03786

Discrete Element Parameter Calibration of Livestock Salt Based on Particle Scaling

In order to obtain accurate contact parameters for the discrete element simulation of salt particles used in animal husbandry, the principle of particle contact scaling and dimensional analysis were used for particle scaling. Firstly, the Plackett Burman experiment was used to screen the parameters that significantly affect the angle of repose: salt salt rolling friction coefficient, salt salt recovery coefficient, and salt steel rolling friction coefficient. Considering the influence of other parameters, a combination of bench and simulation experiments was used to calibrate the contact parameters between salt particles and steel plates used in animal husbandry in EDEM. Finally, through the stacking test, steepest climbing test, and orthogonal rotation combination test, the salt salt rolling friction coefficient was obtained to be 0.23, the salt salt recovery coefficient was 0.544, and the salt steel rolling friction coefficient was 0.368, which were verified through bench tests. The experimental results show that the relative error between the actual value of the stacking angle and the simulation results is 0.6%. The results indicate that the calibrated contact parameters can be used for discrete element simulation of salt particles for animal husbandry, providing reference for the design of quantitative feeding screws and silos.

arXiv:2505.18950공식 코드 · Papers with Code

Physics-Informed Deep Learning for Nonlinear Friction Model of Bow-string Interaction

This study investigates the use of an unsupervised, physics-informed deep learning framework to model a one-degree-of-freedom mass-spring system subjected to a nonlinear friction bow force and governed by a set of ordinary differential equations. Specifically, it examines the application of Physics-Informed Neural Networks (PINNs) and Physics-Informed Deep Operator Networks (PI-DeepONets). Our findings demonstrate that PINNs successfully address the problem across different bow force scenarios, while PI-DeepONets perform well under low bow forces but encounter difficulties at higher forces. Additionally, we analyze the Hessian eigenvalue density and visualize the loss landscape. Overall, the presence of large Hessian eigenvalues and sharp minima indicates highly ill-conditioned optimization. These results underscore the promise of physics-informed deep learning for nonlinear modelling in musical acoustics, while also revealing the limitations of relying solely on physics-based approaches to capture complex nonlinearities. We demonstrate that PI-DeepONets, with their ability to generalize across varying parameters, are well-suited for sound synthesis. Furthermore, we demonstrate that the limitations of PI-DeepONets under higher forces can be mitigated by integrating observation data within a hybrid supervised-unsupervised framework. This suggests that a hybrid supervised-unsupervised DeepONets framework could be a promising direction for future practical applications.

arXiv:2505.19428공식 코드 · Papers with Code

Frictional Agent Alignment Framework: Slow Down and Don't Break Things

AI support of collaborative interactions entails mediating potential misalignment between interlocutor beliefs. Common preference alignment methods like DPO excel in static settings, but struggle in dynamic collaborative tasks where the explicit signals of interlocutor beliefs are sparse and skewed. We propose the Frictional Agent Alignment Framework (FAAF), to generate precise, context-aware "friction" that prompts for deliberation and re-examination of existing evidence. FAAF's two-player objective decouples from data skew: a frictive-state policy identifies belief misalignments, while an intervention policy crafts collaborator-preferred responses. We derive an analytical solution to this objective, enabling training a single policy via a simple supervised loss. Experiments on three benchmarks show FAAF outperforms competitors in producing concise, interpretable friction and in OOD generalization. By aligning LLMs to act as adaptive "thought partners" -- not passive responders -- FAAF advances scalable, dynamic human-AI collaboration. Our code and data can be found at https://github.com/csu-signal/FAAF_ACL.

arXiv:2505.11925공식 코드 · Papers with Code

PyScrew: A Comprehensive Dataset Collection from Industrial Screw Driving Experiments

This paper presents a comprehensive collection of industrial screw driving datasets designed to advance research in manufacturing process monitoring and quality control. The collection comprises six distinct datasets with over 34,000 individual screw driving operations conducted under controlled experimental conditions, capturing the multifaceted nature of screw driving processes in plastic components. Each dataset systematically investigates specific aspects: natural thread degradation patterns through repeated use (s01), variations in surface friction conditions including contamination and surface treatments (s02), diverse assembly faults with up to 27 error types (s03-s04), and fabrication parameter variations in both upper and lower workpieces through modified injection molding settings (s05-s06). We detail the standardized experimental setup used across all datasets, including hardware specifications, process phases, and data acquisition methods. The hierarchical data model preserves the temporal and operational structure of screw driving processes, facilitating both exploratory analysis and the development of machine learning models. To maximize accessibility, we provide dual access pathways: raw data through Zenodo with a persistent DOI, and a purpose-built Python library (PyScrew) that offers consistent interfaces for data loading, preprocessing, and integration with common analysis workflows. These datasets serve diverse research applications including anomaly detection, predictive maintenance, quality control system development, feature extraction methodology evaluation, and classification of specific error conditions. By addressing the scarcity of standardized, comprehensive datasets in industrial manufacturing, this collection enables reproducible research and fair comparison of analytical approaches in an area of growing importance for industrial automation.

arXiv:2505.13186

Interpretable Robotic Friction Learning via Symbolic Regression

Accurately modeling the friction torque in robotic joints has long been challenging due to the request for a robust mathematical description. Traditional model-based approaches are often labor-intensive, requiring extensive experiments and expert knowledge, and they are difficult to adapt to new scenarios and dependencies. On the other hand, data-driven methods based on neural networks are easier to implement but often lack robustness, interpretability, and trustworthiness--key considerations for robotic hardware and safety-critical applications such as human-robot interaction. To address the limitations of both approaches, we propose the use of symbolic regression (SR) to estimate the friction torque. SR generates interpretable symbolic formulas similar to those produced by model-based methods while being flexible to accommodate various dynamic effects and dependencies. In this work, we apply SR algorithms to approximate the friction torque using collected data from a KUKA LWR-IV+ robot. Our results show that SR not only yields formulas with comparable complexity to model-based approaches but also achieves higher accuracy. Moreover, SR-derived formulas can be seamlessly extended to include load dependencies and other dynamic factors.

arXiv:2505.06386

Embedding Atlas: Low-Friction, Interactive Embedding Visualization

Embedding projections are popular for visualizing large datasets and models. However, people often encounter "friction" when using embedding visualization tools: (1) barriers to adoption, e.g., tedious data wrangling and loading, scalability limits, no integration of results into existing workflows, and (2) limitations in possible analyses, without integration with external tools to additionally show coordinated views of metadata. In this paper, we present Embedding Atlas, a scalable, interactive visualization tool designed to make interacting with large embeddings as easy as possible. Embedding Atlas uses modern web technologies and advanced algorithms -- including density-based clustering, and automated labeling -- to provide a fast and rich data analysis experience at scale. We evaluate Embedding Atlas with a competitive analysis against other popular embedding tools, showing that Embedding Atlas's feature set specifically helps reduce friction, and report a benchmark on its real-time rendering performance with millions of points. Embedding Atlas is available as open source to support future work in embedding-based analysis.

arXiv:2504.21316

Reduced order asymptotic observer of friction in motion control

An asymptotic observer of the motion state variables with nonlinear friction [1] benefits from a robust to the noise state-space representation of the dynamic friction force, including pre-sliding transitions, and implements the reduced order Luenberger observation law with only measurable output displacement. The uniform asymptotic stability and convergence analysis of the proposed observer are elaborated by using the Lyapunov function-based stability criteria by Ignatyev and imposing the parametric constraints on the time dependent eigenvalues to be always negative real. A design procedure for assigning a dominant (thus slowest) real pole of the observer system matrix is proposed. A thorough experimental evaluation is given for the proposed observer-based friction compensation, which is performed for positioning and tracking tasks and compared with an optimally tuned PID feedback control.

arXiv:2504.16693

PIN-WM: Learning Physics-INformed World Models for Non-Prehensile Manipulation

While non-prehensile manipulation (e.g., controlled pushing/poking) constitutes a foundational robotic skill, its learning remains challenging due to the high sensitivity to complex physical interactions involving friction and restitution. To achieve robust policy learning and generalization, we opt to learn a world model of the 3D rigid body dynamics involved in non-prehensile manipulations and use it for model-based reinforcement learning. We propose PIN-WM, a Physics-INformed World Model that enables efficient end-to-end identification of a 3D rigid body dynamical system from visual observations. Adopting differentiable physics simulation, PIN-WM can be learned with only few-shot and task-agnostic physical interaction trajectories. Further, PIN-WM is learned with observational loss induced by Gaussian Splatting without needing state estimation. To bridge Sim2Real gaps, we turn the learned PIN-WM into a group of Digital Cousins via physics-aware randomizations which perturb physics and rendering parameters to generate diverse and meaningful variations of the PIN-WM. Extensive evaluations on both simulation and real-world tests demonstrate that PIN-WM, enhanced with physics-aware digital cousins, facilitates learning robust non-prehensile manipulation skills with Sim2Real transfer, surpassing the Real2Sim2Real state-of-the-arts.

arXiv:2504.14320

Expanding the Generative AI Design Space through Structured Prompting and Multimodal Interfaces

Text-based prompting remains the predominant interaction paradigm in generative AI, yet it often introduces friction for novice users such as small business owners (SBOs), who struggle to articulate creative goals in domain-specific contexts like advertising. Through a formative study with six SBOs in the United Kingdom, we identify three key challenges: difficulties in expressing brand intuition through prompts, limited opportunities for fine-grained adjustment and refinement during and after content generation, and the frequent production of generic content that lacks brand specificity. In response, we present ACAI (AI Co-Creation for Advertising and Inspiration), a multimodal generative AI tool designed to support novice designers by moving beyond traditional prompt interfaces. ACAI features a structured input system composed of three panels: Branding, Audience and Goals, and the Inspiration Board. These inputs allow users to convey brand-relevant context and visual preferences. This work contributes to HCI research on generative systems by showing how structured interfaces can foreground user-defined context, improve alignment, and enhance co-creative control in novice creative workflows.

arXiv:2504.20198

Leveraging Neural Graph Compilers in Machine Learning Research for Edge-Cloud Systems

This work presents a comprehensive evaluation of neural network graph compilers across heterogeneous hardware platforms, addressing the critical gap between theoretical optimization techniques and practical deployment scenarios. We demonstrate how vendor-specific optimizations can invalidate relative performance comparisons between architectural archetypes, with performance advantages sometimes completely reversing after compilation. Our systematic analysis reveals that graph compilers exhibit performance patterns highly dependent on both neural architecture and batch sizes. Through fine-grained block-level experimentation, we establish that vendor-specific compilers can leverage repeated patterns in simple architectures, yielding disproportionate throughput gains as model depth increases. We introduce novel metrics to quantify a compiler's ability to mitigate performance friction as batch size increases. Our methodology bridges the gap between academic research and practical deployment by incorporating compiler effects throughout the research process, providing actionable insights for practitioners navigating complex optimization landscapes across heterogeneous hardware environments.

arXiv:2504.16622

Cognitive Silicon: An Architectural Blueprint for Post-Industrial Computing Systems

Autonomous AI systems reveal foundational limitations in deterministic, human-authored computing architectures. This paper presents Cognitive Silicon: a hypothetical full-stack architectural framework projected toward 2035, exploring a possible trajectory for cognitive computing system design. The proposed architecture would integrate symbolic scaffolding, governed memory, runtime moral coherence, and alignment-aware execution across silicon-to-semantics layers. Our design grammar has emerged from dialectical co-design with LLMs under asymmetric epistemic conditions--creating structured friction to expose blind spots and trade-offs. The envisioned framework would establish mortality as a natural consequence of physical constraints, non-copyable tacit knowledge, and non-cloneable identity keys as cognitive-embodiment primitives. Core tensions (trust/agency, scaffolding/emergence, execution/governance) would function as central architectural pressures rather than edge cases. The architecture theoretically converges with the Free Energy Principle, potentially offering a formal account of how cognitive systems could maintain identity through prediction error minimization across physical and computational boundaries. The resulting framework aims to deliver a morally tractable cognitive infrastructure that could maintain human-alignment through irreversible hardware constraints and identity-bound epistemic mechanisms resistant to replication or subversion.

arXiv:2504.14103

Coordinating Spinal and Limb Dynamics for Enhanced Sprawling Robot Mobility

Among vertebrates, salamanders, with their unique ability to transition between walking and swimming gaits, highlight the role of spinal mobility in locomotion. A flexible spine enables undulation of the body through a wavelike motion along the spine, aiding navigation over uneven terrains and obstacles. Yet environmental uncertainties, such as surface irregularities and variations in friction, can significantly disrupt body-limb coordination and cause discrepancies between predictions from mathematical models and real-world outcomes. Addressing this challenge requires the development of sophisticated control strategies capable of dynamically adapting to uncertain conditions while maintaining efficient locomotion. Deep reinforcement learning (DRL) offers a promising framework for handling non-deterministic environments and enabling robotic systems to adapt effectively and perform robustly under challenging conditions. In this study, we comparatively examine learning-based control strategies and biologically inspired gait design methods on a salamander-like robot.