Unsupervised Learning for Physical Interaction through Video Prediction
원문 초록
A core challenge for an agent learning to interact with the world is to predict how its actions affect objects in its environment. Many existing methods for learning the dynamics of physical interactions require labeled object information. However, to scale real-world interaction learning to a variety of scenes and objects, acquiring labeled data becomes increasingly impractical. To learn about physical object motion without labels, we develop an action-conditioned video prediction model that explicitly models pixel motion, by predicting a distribution over pixel motion from previous frames. Because our model explicitly predicts motion, it is partially invariant to object appearance, enabling it to generalize to previously unseen objects. To explore video prediction for real-world interactive agents, we also introduce a dataset of 59,000 robot interactions involving pushing motions, including a test set with novel objects. In this dataset, accurate prediction of videos conditioned on the robot's future actions amounts to learning a "visual imagination" of different futures based on different courses of action. Our experiments show that our proposed method produces more accurate video predictions both quantitatively and qualitatively, when compared to prior methods.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Epona: Autoregressive Diffusion World Model for Autonomous Driving
Whole-Body Conditioned Egocentric Video Prediction
MinD: Unified Visual Imagination and Control via Hierarchical World Models
iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer
Metapath-guided Heterogeneous Graph Neural Network for Intent Recommendation
Z-Order Recurrent Neural Networks for Video Prediction
토론
이 논문과 연결된 포럼 글이 아직 없습니다.