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arXiv:2305.17343공식 코드 · Papers with Code

Modality-Independent Teachers Meet Weakly-Supervised Audio-Visual Event Parser

Audio-visual learning has been a major pillar of multi-modal machine learning, where the community mostly focused on its modality-aligned setting, i.e., the audio and visual modality are both assumed to signal the prediction target. With the Look, Listen, and Parse dataset (LLP), we investigate the under-explored unaligned setting, where the goal is to recognize audio and visual events in a video with only weak labels observed. Such weak video-level labels only tell what events happen without knowing the modality they are perceived (audio, visual, or both). To enhance learning in this challenging setting, we incorporate large-scale contrastively pre-trained models as the modality teachers. A simple, effective, and generic method, termed Visual-Audio Label Elaboration (VALOR), is innovated to harvest modality labels for the training events. Empirical studies show that the harvested labels significantly improve an attentional baseline by 8.0 in average F-score (Type@AV). Surprisingly, we found that modality-independent teachers outperform their modality-fused counterparts since they are noise-proof from the other potentially unaligned modality. Moreover, our best model achieves the new state-of-the-art on all metrics of LLP by a substantial margin (+5.4 F-score for Type@AV). VALOR is further generalized to Audio-Visual Event Localization and achieves the new state-of-the-art as well. Code is available at: https://github.com/Franklin905/VALOR.

arXiv:2506.07358

Lightweight Joint Audio-Visual Deepfake Detection via Single-Stream Multi-Modal Learning Framework

Deepfakes are AI-synthesized multimedia data that may be abused for spreading misinformation. Deepfake generation involves both visual and audio manipulation. To detect audio-visual deepfakes, previous studies commonly employ two relatively independent sub-models to learn audio and visual features, respectively, and fuse them subsequently for deepfake detection. However, this may underutilize the inherent correlations between audio and visual features. Moreover, utilizing two isolated feature learning sub-models can result in redundant neural layers, making the overall model inefficient and impractical for resource-constrained environments. In this work, we design a lightweight network for audio-visual deepfake detection via a single-stream multi-modal learning framework. Specifically, we introduce a collaborative audio-visual learning block to efficiently integrate multi-modal information while learning the visual and audio features. By iteratively employing this block, our single-stream network achieves a continuous fusion of multi-modal features across its layers. Thus, our network efficiently captures visual and audio features without the need for excessive block stacking, resulting in a lightweight network design. Furthermore, we propose a multi-modal classification module that can boost the dependence of the visual and audio classifiers on modality content. It also enhances the whole resistance of the video classifier against the mismatches between audio and visual modalities. We conduct experiments on the DF-TIMIT, FakeAVCeleb, and DFDC benchmark datasets. Compared to state-of-the-art audio-visual joint detection methods, our method is significantly lightweight with only 0.48M parameters, yet it achieves superiority in both uni-modal and multi-modal deepfakes, as well as in unseen types of deepfakes.

arXiv:2505.01237공식 코드 · Papers with Code

CAV-MAE Sync: Improving Contrastive Audio-Visual Mask Autoencoders via Fine-Grained Alignment

Recent advances in audio-visual learning have shown promising results in learning representations across modalities. However, most approaches rely on global audio representations that fail to capture fine-grained temporal correspondences with visual frames. Additionally, existing methods often struggle with conflicting optimization objectives when trying to jointly learn reconstruction and cross-modal alignment. In this work, we propose CAV-MAE Sync as a simple yet effective extension of the original CAV-MAE framework for self-supervised audio-visual learning. We address three key challenges: First, we tackle the granularity mismatch between modalities by treating audio as a temporal sequence aligned with video frames, rather than using global representations. Second, we resolve conflicting optimization goals by separating contrastive and reconstruction objectives through dedicated global tokens. Third, we improve spatial localization by introducing learnable register tokens that reduce semantic load on patch tokens. We evaluate the proposed approach on AudioSet, VGG Sound, and the ADE20K Sound dataset on zero-shot retrieval, classification and localization tasks demonstrating state-of-the-art performance and outperforming more complex architectures.

arXiv:2502.11858

Rethinking Audio-Visual Adversarial Vulnerability from Temporal and Modality Perspectives

While audio-visual learning equips models with a richer understanding of the real world by leveraging multiple sensory modalities, this integration also introduces new vulnerabilities to adversarial attacks. In this paper, we present a comprehensive study of the adversarial robustness of audio-visual models, considering both temporal and modality-specific vulnerabilities. We propose two powerful adversarial attacks: 1) a temporal invariance attack that exploits the inherent temporal redundancy across consecutive time segments and 2) a modality misalignment attack that introduces incongruence between the audio and visual modalities. These attacks are designed to thoroughly assess the robustness of audio-visual models against diverse threats. Furthermore, to defend against such attacks, we introduce a novel audio-visual adversarial training framework. This framework addresses key challenges in vanilla adversarial training by incorporating efficient adversarial perturbation crafting tailored to multi-modal data and an adversarial curriculum strategy. Extensive experiments in the Kinetics-Sounds dataset demonstrate that our proposed temporal and modality-based attacks in degrading model performance can achieve state-of-the-art performance, while our adversarial training defense largely improves the adversarial robustness as well as the adversarial training efficiency.

arXiv:2412.12628공식 코드 · Papers with Code

Dense Audio-Visual Event Localization under Cross-Modal Consistency and Multi-Temporal Granularity Collaboration

In the field of audio-visual learning, most research tasks focus exclusively on short videos. This paper focuses on the more practical Dense Audio-Visual Event Localization (DAVEL) task, advancing audio-visual scene understanding for longer, untrimmed videos. This task seeks to identify and temporally pinpoint all events simultaneously occurring in both audio and visual streams. Typically, each video encompasses dense events of multiple classes, which may overlap on the timeline, each exhibiting varied durations. Given these challenges, effectively exploiting the audio-visual relations and the temporal features encoded at various granularities becomes crucial. To address these challenges, we introduce a novel CCNet, comprising two core modules: the Cross-Modal Consistency Collaboration (CMCC) and the Multi-Temporal Granularity Collaboration (MTGC). Specifically, the CMCC module contains two branches: a cross-modal interaction branch and a temporal consistency-gated branch. The former branch facilitates the aggregation of consistent event semantics across modalities through the encoding of audio-visual relations, while the latter branch guides one modality's focus to pivotal event-relevant temporal areas as discerned in the other modality. The MTGC module includes a coarse-to-fine collaboration block and a fine-to-coarse collaboration block, providing bidirectional support among coarse- and fine-grained temporal features. Extensive experiments on the UnAV-100 dataset validate our module design, resulting in a new state-of-the-art performance in dense audio-visual event localization. The code is available at https://github.com/zzhhfut/CCNet-AAAI2025.

arXiv:2409.06709

Unveiling Visual Biases in Audio-Visual Localization Benchmarks

Audio-Visual Source Localization (AVSL) aims to localize the source of sound within a video. In this paper, we identify a significant issue in existing benchmarks: the sounding objects are often easily recognized based solely on visual cues, which we refer to as visual bias. Such biases hinder these benchmarks from effectively evaluating AVSL models. To further validate our hypothesis regarding visual biases, we examine two representative AVSL benchmarks, VGG-SS and EpicSounding-Object, where the vision-only models outperform all audiovisual baselines. Our findings suggest that existing AVSL benchmarks need further refinement to facilitate audio-visual learning.

arXiv:2408.16448공식 코드 · Papers with Code

Enhancing Sound Source Localization via False Negative Elimination

Sound source localization aims to localize objects emitting the sound in visual scenes. Recent works obtaining impressive results typically rely on contrastive learning. However, the common practice of randomly sampling negatives in prior arts can lead to the false negative issue, where the sounds semantically similar to visual instance are sampled as negatives and incorrectly pushed away from the visual anchor/query. As a result, this misalignment of audio and visual features could yield inferior performance. To address this issue, we propose a novel audio-visual learning framework which is instantiated with two individual learning schemes: self-supervised predictive learning (SSPL) and semantic-aware contrastive learning (SACL). SSPL explores image-audio positive pairs alone to discover semantically coherent similarities between audio and visual features, while a predictive coding module for feature alignment is introduced to facilitate the positive-only learning. In this regard SSPL acts as a negative-free method to eliminate false negatives. By contrast, SACL is designed to compact visual features and remove false negatives, providing reliable visual anchor and audio negatives for contrast. Different from SSPL, SACL releases the potential of audio-visual contrastive learning, offering an effective alternative to achieve the same goal. Comprehensive experiments demonstrate the superiority of our approach over the state-of-the-arts. Furthermore, we highlight the versatility of the learned representation by extending the approach to audio-visual event classification and object detection tasks. Code and models are available at: https://github.com/zjsong/SACL.

arXiv:2407.05782

Sequential Contrastive Audio-Visual Learning

Contrastive learning has emerged as a powerful technique in audio-visual representation learning, leveraging the natural co-occurrence of audio and visual modalities in webscale video datasets. However, conventional contrastive audio-visual learning (CAV) methodologies often rely on aggregated representations derived through temporal aggregation, neglecting the intrinsic sequential nature of the data. This oversight raises concerns regarding the ability of standard approaches to capture and utilize fine-grained information within sequences. In response to this limitation, we propose sequential contrastive audiovisual learning (SCAV), which contrasts examples based on their non-aggregated representation space using multidimensional sequential distances. Audio-visual retrieval experiments with the VGGSound and Music datasets demonstrate the effectiveness of SCAV, with up to 3.5x relative improvements in recall against traditional aggregation-based contrastive learning and other previously proposed methods, which utilize more parameters and data. We also show that models trained with SCAV exhibit a significant degree of flexibility regarding the metric employed for retrieval, allowing us to use a hybrid retrieval approach that is both effective and efficient.

arXiv:2406.04930공식 코드 · Papers with Code

MA-AVT: Modality Alignment for Parameter-Efficient Audio-Visual Transformers

Recent advances in pre-trained vision transformers have shown promise in parameter-efficient audio-visual learning without audio pre-training. However, few studies have investigated effective methods for aligning multimodal features in parameter-efficient audio-visual transformers. In this paper, we propose MA-AVT, a new parameter-efficient audio-visual transformer employing deep modality alignment for corresponding multimodal semantic features. Specifically, we introduce joint unimodal and multimodal token learning for aligning the two modalities with a frozen modality-shared transformer. This allows the model to learn separate representations for each modality, while also attending to the cross-modal relationships between them. In addition, unlike prior work that only aligns coarse features from the output of unimodal encoders, we introduce blockwise contrastive learning to align coarse-to-fine-grain hierarchical features throughout the encoding phase. Furthermore, to suppress the background features in each modality from foreground matched audio-visual features, we introduce a robust discriminative foreground mining scheme. Through extensive experiments on benchmark AVE, VGGSound, and CREMA-D datasets, we achieve considerable performance improvements over SOTA methods.

arXiv:2403.09502공식 코드 · Papers with Code

EquiAV: Leveraging Equivariance for Audio-Visual Contrastive Learning

Recent advancements in self-supervised audio-visual representation learning have demonstrated its potential to capture rich and comprehensive representations. However, despite the advantages of data augmentation verified in many learning methods, audio-visual learning has struggled to fully harness these benefits, as augmentations can easily disrupt the correspondence between input pairs. To address this limitation, we introduce EquiAV, a novel framework that leverages equivariance for audio-visual contrastive learning. Our approach begins with extending equivariance to audio-visual learning, facilitated by a shared attention-based transformation predictor. It enables the aggregation of features from diverse augmentations into a representative embedding, providing robust supervision. Notably, this is achieved with minimal computational overhead. Extensive ablation studies and qualitative results verify the effectiveness of our method. EquiAV outperforms previous works across various audio-visual benchmarks. The code is available on https://github.com/JongSuk1/EquiAV.

arXiv:2401.08052

Multi-Input Multi-Output Target-Speaker Voice Activity Detection For Unified, Flexible, and Robust Audio-Visual Speaker Diarization

Audio-visual learning has demonstrated promising results in many classical speech tasks (e.g., speech separation, automatic speech recognition, wake-word spotting). We believe that introducing visual modality will also benefit speaker diarization. To date, Target-Speaker Voice Activity Detection (TS-VAD) plays an important role in highly accurate speaker diarization. However, previous TS-VAD models take audio features and utilize the speaker's acoustic footprint to distinguish his or her personal speech activities, which is easily affected by overlapped speech in multi-speaker scenarios. Although visual information naturally tolerates overlapped speech, it suffers from spatial occlusion, low resolution, etc. The potential modality-missing problem blocks TS-VAD towards an audio-visual approach. This paper proposes a novel Multi-Input Multi-Output Target-Speaker Voice Activity Detection (MIMO-TSVAD) framework for speaker diarization. The proposed method can take audio-visual input and leverage the speaker's acoustic footprint or lip track to flexibly conduct audio-based, video-based, and audio-visual speaker diarization in a unified sequence-to-sequence framework. Experimental results show that the MIMO-TSVAD framework demonstrates state-of-the-art performance on the VoxConverse, DIHARD-III, and MISP 2022 datasets under corresponding evaluation metrics, obtaining the Diarization Error Rates (DERs) of 4.18%, 10.10%, and 8.15%, respectively. In addition, it can perform robustly in heavy lip-missing scenarios.

arXiv:2311.17335공식 코드 · Papers with Code

Towards Emotion Analysis in Short-form Videos: A Large-Scale Dataset and Baseline

Nowadays, short-form videos (SVs) are essential to web information acquisition and sharing in our daily life. The prevailing use of SVs to spread emotions leads to the necessity of conducting video emotion analysis (VEA) towards SVs. Considering the lack of SVs emotion data, we introduce a large-scale dataset named eMotions, comprising 27,996 videos. Meanwhile, we alleviate the impact of subjectivities on labeling quality by emphasizing better personnel allocations and multi-stage annotations. In addition, we provide the category-balanced and test-oriented variants through targeted data sampling. Some commonly used videos, such as facial expressions, have been well studied. However, it is still challenging to analysis the emotions in SVs. Since the broader content diversity brings more distinct semantic gaps and difficulties in learning emotion-related features, and there exists local biases and collective information gaps caused by the emotion inconsistence under the prevalently audio-visual co-expressions. To tackle these challenges, we present an end-to-end audio-visual baseline AV-CANet which employs the video transformer to better learn semantically relevant representations. We further design the Local-Global Fusion Module to progressively capture the correlations of audio-visual features. The EP-CE Loss is then introduced to guide model optimization. Extensive experimental results on seven datasets demonstrate the effectiveness of AV-CANet, while providing broad insights for future works. Besides, we investigate the key components of AV-CANet by ablation studies. Datasets and code will be fully open soon.

arXiv:2311.12268공식 코드 · Papers with Code

Boosting Audio-visual Zero-shot Learning with Large Language Models

Audio-visual zero-shot learning aims to recognize unseen classes based on paired audio-visual sequences. Recent methods mainly focus on learning multi-modal features aligned with class names to enhance the generalization ability to unseen categories. However, these approaches ignore the obscure event concepts in class names and may inevitably introduce complex network structures with difficult training objectives. In this paper, we introduce a straightforward yet efficient framework called KnowleDge-Augmented audio-visual learning (KDA), which aids the model in more effectively learning novel event content by leveraging an external knowledge base. Specifically, we first propose to utilize the knowledge contained in large language models (LLMs) to generate numerous descriptive sentences that include important distinguishing audio-visual features of event classes, which helps to better understand unseen categories. Furthermore, we propose a knowledge-aware adaptive margin loss to help distinguish similar events, further improving the generalization ability towards unseen classes. Extensive experimental results demonstrate that our proposed KDA can outperform state-of-the-art methods on three popular audio-visual zero-shot learning datasets.Our code will be avaliable at \url{https://github.com/chenhaoxing/KDA}.

arXiv:2311.04066공식 코드 · Papers with Code

Can CLIP Help Sound Source Localization?

Large-scale pre-trained image-text models demonstrate remarkable versatility across diverse tasks, benefiting from their robust representational capabilities and effective multimodal alignment. We extend the application of these models, specifically CLIP, to the domain of sound source localization. Unlike conventional approaches, we employ the pre-trained CLIP model without explicit text input, relying solely on the audio-visual correspondence. To this end, we introduce a framework that translates audio signals into tokens compatible with CLIP's text encoder, yielding audio-driven embeddings. By directly using these embeddings, our method generates audio-grounded masks for the provided audio, extracts audio-grounded image features from the highlighted regions, and aligns them with the audio-driven embeddings using the audio-visual correspondence objective. Our findings suggest that utilizing pre-trained image-text models enable our model to generate more complete and compact localization maps for the sounding objects. Extensive experiments show that our method outperforms state-of-the-art approaches by a significant margin.

arXiv:2310.07663공식 코드 · Papers with Code

Deep Video Inpainting Guided by Audio-Visual Self-Supervision

Humans can easily imagine a scene from auditory information based on their prior knowledge of audio-visual events. In this paper, we mimic this innate human ability in deep learning models to improve the quality of video inpainting. To implement the prior knowledge, we first train the audio-visual network, which learns the correspondence between auditory and visual information. Then, the audio-visual network is employed as a guider that conveys the prior knowledge of audio-visual correspondence to the video inpainting network. This prior knowledge is transferred through our proposed two novel losses: audio-visual attention loss and audio-visual pseudo-class consistency loss. These two losses further improve the performance of the video inpainting by encouraging the inpainting result to have a high correspondence to its synchronized audio. Experimental results demonstrate that our proposed method can restore a wider domain of video scenes and is particularly effective when the sounding object in the scene is partially blinded.

arXiv:2309.10787공식 코드 · Papers with Code

AV-SUPERB: A Multi-Task Evaluation Benchmark for Audio-Visual Representation Models

Audio-visual representation learning aims to develop systems with human-like perception by utilizing correlation between auditory and visual information. However, current models often focus on a limited set of tasks, and generalization abilities of learned representations are unclear. To this end, we propose the AV-SUPERB benchmark that enables general-purpose evaluation of unimodal audio/visual and bimodal fusion representations on 7 datasets covering 5 audio-visual tasks in speech and audio processing. We evaluate 5 recent self-supervised models and show that none of these models generalize to all tasks, emphasizing the need for future study on improving universal model performance. In addition, we show that representations may be improved with intermediate-task fine-tuning and audio event classification with AudioSet serves as a strong intermediate task. We release our benchmark with evaluation code and a model submission platform to encourage further research in audio-visual learning.

arXiv:2309.04628

Leveraging Pretrained Image-text Models for Improving Audio-Visual Learning

Visually grounded speech systems learn from paired images and their spoken captions. Recently, there have been attempts to utilize the visually grounded models trained from images and their corresponding text captions, such as CLIP, to improve speech-based visually grounded models' performance. However, the majority of these models only utilize the pretrained image encoder. Cascaded SpeechCLIP attempted to generate localized word-level information and utilize both the pretrained image and text encoders. Despite using both, they noticed a substantial drop in retrieval performance. We proposed Segmental SpeechCLIP which used a hierarchical segmental speech encoder to generate sequences of word-like units. We used the pretrained CLIP text encoder on top of these word-like unit representations and showed significant improvements over the cascaded variant of SpeechCLIP. Segmental SpeechCLIP directly learns the word embeddings as input to the CLIP text encoder bypassing the vocabulary embeddings. Here, we explore mapping audio to CLIP vocabulary embeddings via regularization and quantization. As our objective is to distill semantic information into the speech encoders, we explore the usage of large unimodal pretrained language models as the text encoders. Our method enables us to bridge image and text encoders e.g. DINO and RoBERTa trained with uni-modal data. Finally, we extend our framework in audio-only settings where only pairs of semantically related audio are available. Experiments show that audio-only systems perform close to the audio-visual system.

arXiv:2309.05281공식 코드 · Papers with Code

Class-Incremental Grouping Network for Continual Audio-Visual Learning

Continual learning is a challenging problem in which models need to be trained on non-stationary data across sequential tasks for class-incremental learning. While previous methods have focused on using either regularization or rehearsal-based frameworks to alleviate catastrophic forgetting in image classification, they are limited to a single modality and cannot learn compact class-aware cross-modal representations for continual audio-visual learning. To address this gap, we propose a novel class-incremental grouping network (CIGN) that can learn category-wise semantic features to achieve continual audio-visual learning. Our CIGN leverages learnable audio-visual class tokens and audio-visual grouping to continually aggregate class-aware features. Additionally, it utilizes class tokens distillation and continual grouping to prevent forgetting parameters learned from previous tasks, thereby improving the model's ability to capture discriminative audio-visual categories. We conduct extensive experiments on VGGSound-Instruments, VGGSound-100, and VGG-Sound Sources benchmarks. Our experimental results demonstrate that the CIGN achieves state-of-the-art audio-visual class-incremental learning performance. Code is available at https://github.com/stoneMo/CIGN.

arXiv:2306.09944

RealImpact: A Dataset of Impact Sound Fields for Real Objects

Objects make unique sounds under different perturbations, environment conditions, and poses relative to the listener. While prior works have modeled impact sounds and sound propagation in simulation, we lack a standard dataset of impact sound fields of real objects for audio-visual learning and calibration of the sim-to-real gap. We present RealImpact, a large-scale dataset of real object impact sounds recorded under controlled conditions. RealImpact contains 150,000 recordings of impact sounds of 50 everyday objects with detailed annotations, including their impact locations, microphone locations, contact force profiles, material labels, and RGBD images. We make preliminary attempts to use our dataset as a reference to current simulation methods for estimating object impact sounds that match the real world. Moreover, we demonstrate the usefulness of our dataset as a testbed for acoustic and audio-visual learning via the evaluation of two benchmark tasks, including listener location classification and visual acoustic matching.

arXiv:2305.19458공식 코드 · Papers with Code

A Unified Audio-Visual Learning Framework for Localization, Separation, and Recognition

The ability to accurately recognize, localize and separate sound sources is fundamental to any audio-visual perception task. Historically, these abilities were tackled separately, with several methods developed independently for each task. However, given the interconnected nature of source localization, separation, and recognition, independent models are likely to yield suboptimal performance as they fail to capture the interdependence between these tasks. To address this problem, we propose a unified audio-visual learning framework (dubbed OneAVM) that integrates audio and visual cues for joint localization, separation, and recognition. OneAVM comprises a shared audio-visual encoder and task-specific decoders trained with three objectives. The first objective aligns audio and visual representations through a localized audio-visual correspondence loss. The second tackles visual source separation using a traditional mix-and-separate framework. Finally, the third objective reinforces visual feature separation and localization by mixing images in pixel space and aligning their representations with those of all corresponding sound sources. Extensive experiments on MUSIC, VGG-Instruments, VGG-Music, and VGGSound datasets demonstrate the effectiveness of OneAVM for all three tasks, audio-visual source localization, separation, and nearest neighbor recognition, and empirically demonstrate a strong positive transfer between them.