Multimodal data is known to be helpful for visual tracking by improving robustness to appearance variations. However, sensor synchronization challenges often compromise data availability, particularly in video settings where shortages can be temporal. Despite its importance, this area remains underexplored. In this paper, we present the first comprehensive study on tracker performance with temporally incomplete multimodal data. Unsurprisingly, under such a circumstance, existing trackers exhibit significant performance degradation, as their rigid architectures lack the adaptability needed to effectively handle missing modalities. To address these limitations, we propose a flexible framework for robust multimodal tracking. We venture that a tracker should dynamically activate computational units based on missing data rates. This is achieved through a novel Heterogeneous Mixture-of-Experts fusion mechanism with adaptive complexity, coupled with a video-level masking strategy that ensures both temporal consistency and spatial completeness which is critical for effective video tracking. Surprisingly, our model not only adapts to varying missing rates but also adjusts to scene complexity. Extensive experiments show that our model achieves SOTA performance across 9 benchmarks, excelling in both conventional complete and missing modality settings. The code and benchmark will be publicly available at https://github.com/supertyd/FlexTrack/tree/main.
Visual single object tracking aims to continuously localize and estimate the scale of a target in subsequent video frames, given only its initial state in the first frame. This task has traditionally been framed as a template matching problem, evolving through major phases including correlation filters, two-stream networks, and one-stream networks with significant progress achieved. However, these methods typically require explicit classification and regression modeling, depend on supervised training with large-scale datasets, and are limited to the single task of tracking, lacking flexibility. In recent years, multi-modal large language models (MLLMs) have advanced rapidly. Open-source models like Qwen2.5-VL, a flagship MLLMs with strong foundational capabilities, demonstrate excellent performance in grounding tasks. This has spurred interest in applying such models directly to visual tracking. However, experiments reveal that Qwen2.5-VL struggles with template matching between image pairs (i.e., tracking tasks). Inspired by deepseek-R1, we fine-tuned Qwen2.5-VL using the group relative policy optimization (GRPO) reinforcement learning method on a small-scale dataset with a rule-based reward function. The resulting model, R1-Track, achieved notable performance on the GOT-10k benchmark. R1-Track supports flexible initialization via bounding boxes or text descriptions while retaining most of the original model's general capabilities. And we further discuss potential improvements for R1-Track. This rough technical report summarizes our findings as of May 2025.
Transformer-based visual trackers have demonstrated significant advancements due to their powerful modeling capabilities. However, their practicality is limited on resource-constrained devices because of their slow processing speeds. To address this challenge, we present HiT, a novel family of efficient tracking models that achieve high performance while maintaining fast operation across various devices. The core innovation of HiT lies in its Bridge Module, which connects lightweight transformers to the tracking framework, enhancing feature representation quality. Additionally, we introduce a dual-image position encoding approach to effectively encode spatial information. HiT achieves an impressive speed of 61 frames per second (fps) on the NVIDIA Jetson AGX platform, alongside a competitive AUC of 64.6% on the LaSOT benchmark, outperforming all previous efficient trackers.Building on HiT, we propose DyHiT, an efficient dynamic tracker that flexibly adapts to scene complexity by selecting routes with varying computational requirements. DyHiT uses search area features extracted by the backbone network and inputs them into an efficient dynamic router to classify tracking scenarios. Based on the classification, DyHiT applies a divide-and-conquer strategy, selecting appropriate routes to achieve a superior trade-off between accuracy and speed. The fastest version of DyHiT achieves 111 fps on NVIDIA Jetson AGX while maintaining an AUC of 62.4% on LaSOT.Furthermore, we introduce a training-free acceleration method based on the dynamic routing architecture of DyHiT. This method significantly improves the execution speed of various high-performance trackers without sacrificing accuracy. For instance, our acceleration method enables the state-of-the-art tracker SeqTrack-B256 to achieve a 2.68 times speedup on an NVIDIA GeForce RTX 2080 Ti GPU while maintaining the same AUC of 69.9% on the LaSOT.
In general, background subtraction-based methods are used to detect moving objects in visual tracking applications. In this paper, we employed a background subtraction-based scheme to detect the temporarily stationary objects. We proposed two schemes for stationary object detection, and we compare those in terms of detection performance and computational complexity. In the first approach, we used a single background, and in the second approach, we used dual backgrounds, generated with different learning rates, in order to detect temporarily stopped objects. Finally, we used normalized cross correlation (NCC) based image comparison to monitor and track the detected stationary object in a video scene. The proposed method is robust with partial occlusion, short-time fully occlusion, and illumination changes, and it can operate in real time.
Although deep learning-based visual tracking methods have made significant progress, they exhibit vulnerabilities when facing carefully designed adversarial attacks, which can lead to a sharp decline in tracking performance. To address this issue, this paper proposes for the first time a novel adversarial defense method based on denoise diffusion probabilistic models, termed DiffDf, aimed at effectively improving the robustness of existing visual tracking methods against adversarial attacks. DiffDf establishes a multi-scale defense mechanism by combining pixel-level reconstruction loss, semantic consistency loss, and structural similarity loss, effectively suppressing adversarial perturbations through a gradual denoising process. Extensive experimental results on several mainstream datasets show that the DiffDf method demonstrates excellent generalization performance for trackers with different architectures, significantly improving various evaluation metrics while achieving real-time inference speeds of over 30 FPS, showcasing outstanding defense performance and efficiency. Codes are available at https://github.com/pgao-lab/DiffDf.
We introduce a novel self-improving framework that enhances Embodied Visual Tracking (EVT) with Vision-Language Models (VLMs) to address the limitations of current active visual tracking systems in recovering from tracking failure. Our approach combines the off-the-shelf active tracking methods with VLMs' reasoning capabilities, deploying a fast visual policy for normal tracking and activating VLM reasoning only upon failure detection. The framework features a memory-augmented self-reflection mechanism that enables the VLM to progressively improve by learning from past experiences, effectively addressing VLMs' limitations in 3D spatial reasoning. Experimental results demonstrate significant performance improvements, with our framework boosting success rates by $72\%$ with state-of-the-art RL-based approaches and $220\%$ with PID-based methods in challenging environments. This work represents the first integration of VLM-based reasoning to assist EVT agents in proactive failure recovery, offering substantial advances for real-world robotic applications that require continuous target monitoring in dynamic, unstructured environments. Project website: https://sites.google.com/view/evt-recovery-assistant.
User-Centric Embodied Visual Tracking (UC-EVT) presents a novel challenge for reinforcement learning-based models due to the substantial gap between high-level user instructions and low-level agent actions. While recent advancements in language models (e.g., LLMs, VLMs, VLAs) have improved instruction comprehension, these models face critical limitations in either inference speed (LLMs, VLMs) or generalizability (VLAs) for UC-EVT tasks. To address these challenges, we propose \textbf{Hierarchical Instruction-aware Embodied Visual Tracking (HIEVT)} agent, which bridges instruction comprehension and action generation using \textit{spatial goals} as intermediaries. HIEVT first introduces \textit{LLM-based Semantic-Spatial Goal Aligner} to translate diverse human instructions into spatial goals that directly annotate the desired spatial position. Then the \textit{RL-based Adaptive Goal-Aligned Policy}, a general offline policy, enables the tracker to position the target as specified by the spatial goal. To benchmark UC-EVT tasks, we collect over ten million trajectories for training and evaluate across one seen environment and nine unseen challenging environments. Extensive experiments and real-world deployments demonstrate the robustness and generalizability of HIEVT across diverse environments, varying target dynamics, and complex instruction combinations. The complete project is available at https://sites.google.com/view/hievt.
VOT remains a fundamental yet challenging task in computer vision due to dynamic appearance changes, occlusions, and background clutter. Traditional trackers, relying primarily on visual cues, often struggle in such complex scenarios. Recent advancements in VLMs have shown promise in semantic understanding for tasks like open-vocabulary detection and image captioning, suggesting their potential for VOT. However, the direct application of VLMs to VOT is hindered by critical limitations: the absence of a rich and comprehensive textual representation that semantically captures the target object's nuances, limiting the effective use of language information; inefficient fusion mechanisms that fail to optimally integrate visual and textual features, preventing a holistic understanding of the target; and a lack of temporal modeling of the target's evolving appearance in the language domain, leading to a disconnect between the initial description and the object's subsequent visual changes. To bridge these gaps and unlock the full potential of VLMs for VOT, we propose CLDTracker, a novel Comprehensive Language Description framework for robust visual Tracking. Our tracker introduces a dual-branch architecture consisting of a textual and a visual branch. In the textual branch, we construct a rich bag of textual descriptions derived by harnessing the powerful VLMs such as CLIP and GPT-4V, enriched with semantic and contextual cues to address the lack of rich textual representation. Experiments on six standard VOT benchmarks demonstrate that CLDTracker achieves SOTA performance, validating the effectiveness of leveraging robust and temporally-adaptive vision-language representations for tracking. Code and models are publicly available at: https://github.com/HamadYA/CLDTracker
Embodied visual tracking is a fundamental skill in Embodied AI, enabling an agent to follow a specific target in dynamic environments using only egocentric vision. This task is inherently challenging as it requires both accurate target recognition and effective trajectory planning under conditions of severe occlusion and high scene dynamics. Existing approaches typically address this challenge through a modular separation of recognition and planning. In this work, we propose TrackVLA, a Vision-Language-Action (VLA) model that learns the synergy between object recognition and trajectory planning. Leveraging a shared LLM backbone, we employ a language modeling head for recognition and an anchor-based diffusion model for trajectory planning. To train TrackVLA, we construct an Embodied Visual Tracking Benchmark (EVT-Bench) and collect diverse difficulty levels of recognition samples, resulting in a dataset of 1.7 million samples. Through extensive experiments in both synthetic and real-world environments, TrackVLA demonstrates SOTA performance and strong generalizability. It significantly outperforms existing methods on public benchmarks in a zero-shot manner while remaining robust to high dynamics and occlusion in real-world scenarios at 10 FPS inference speed. Our project page is: https://pku-epic.github.io/TrackVLA-web.
Due to the challenges of processing temporal information, most trackers depend solely on visual discriminability and overlook the unique temporal coherence of video data. In this paper, we propose a lightweight and plug-and-play motion prompt tracking method. It can be easily integrated into existing vision-based trackers to build a joint tracking framework leveraging both motion and vision cues, thereby achieving robust tracking through efficient prompt learning. A motion encoder with three different positional encodings is proposed to encode the long-term motion trajectory into the visual embedding space, while a fusion decoder and an adaptive weight mechanism are designed to dynamically fuse visual and motion features. We integrate our motion module into three different trackers with five models in total. Experiments on seven challenging tracking benchmarks demonstrate that the proposed motion module significantly improves the robustness of vision-based trackers, with minimal training costs and negligible speed sacrifice. Code is available at https://github.com/zj5559/Motion-Prompt-Tracking.
In recent years, visual tracking methods based on convolutional neural networks and Transformers have achieved remarkable performance and have been successfully applied in fields such as autonomous driving. However, the numerous security issues exposed by deep learning models have gradually affected the reliable application of visual tracking methods in real-world scenarios. Therefore, how to reveal the security vulnerabilities of existing visual trackers through effective adversarial attacks has become a critical problem that needs to be addressed. To this end, we propose an adaptive meta-gradient adversarial attack (AMGA) method for visual tracking. This method integrates multi-model ensembles and meta-learning strategies, combining momentum mechanisms and Gaussian smoothing, which can significantly enhance the transferability and attack effectiveness of adversarial examples. AMGA randomly selects models from a large model repository, constructs diverse tracking scenarios, and iteratively performs both white- and black-box adversarial attacks in each scenario, optimizing the gradient directions of each model. This paradigm minimizes the gap between white- and black-box adversarial attacks, thus achieving excellent attack performance in black-box scenarios. Extensive experimental results on large-scale datasets such as OTB2015, LaSOT, and GOT-10k demonstrate that AMGA significantly improves the attack performance, transferability, and deception of adversarial examples. Codes and data are available at https://github.com/pgao-lab/AMGA.
Based on the DeepSORT algorithm, this study explores the application of visual tracking technology in intelligent human-computer interaction, especially in the field of gesture recognition and tracking. With the rapid development of artificial intelligence and deep learning technology, visual-based interaction has gradually replaced traditional input devices and become an important way for intelligent systems to interact with users. The DeepSORT algorithm can achieve accurate target tracking in dynamic environments by combining Kalman filters and deep learning feature extraction methods. It is especially suitable for complex scenes with multi-target tracking and fast movements. This study experimentally verifies the superior performance of DeepSORT in gesture recognition and tracking. It can accurately capture and track the user's gesture trajectory and is superior to traditional tracking methods in terms of real-time and accuracy. In addition, this study also combines gesture recognition experiments to evaluate the recognition ability and feedback response of the DeepSORT algorithm under different gestures (such as sliding, clicking, and zooming). The experimental results show that DeepSORT can not only effectively deal with target occlusion and motion blur but also can stably track in a multi-target environment, achieving a smooth user interaction experience. Finally, this paper looks forward to the future development direction of intelligent human-computer interaction systems based on visual tracking and proposes future research focuses such as algorithm optimization, data fusion, and multimodal interaction in order to promote a more intelligent and personalized interactive experience. Keywords-DeepSORT, visual tracking, gesture recognition, human-computer interaction
A novel approach to detect road surface anomalies by visual tracking of a preceding vehicle is proposed. The method is versatile, predicting any kind of road anomalies, such as potholes, bumps, debris, etc., unlike direct observation methods that rely on training visual detectors of those cases. The method operates in low visibility conditions or in dense traffic where the anomaly is occluded by a preceding vehicle. Anomalies are detected predictively, i.e., before a vehicle encounters them, which allows to pre-configure low-level vehicle systems (such as chassis) or to plan an avoidance maneuver in case of autonomous driving. A challenge is that the signal coming from camera-based tracking of a preceding vehicle may be weak and disturbed by camera ego motion due to vibrations affecting the ego vehicle. Therefore, we propose an efficient method to compensate camera pitch rotation by an iterative robust estimator. Our experiments on both controlled setup and normal traffic conditions show that road anomalies can be detected reliably at a distance even in challenging cases where the ego vehicle traverses imperfect road surfaces. The method is effective and performs in real time on standard consumer hardware.
Visual object tracking is a crucial research topic in the fields of computer vision and multi-modal fusion. Among various approaches, robust visual tracking that combines RGB frames with Event streams has attracted increasing attention from researchers. While striving for high accuracy and efficiency in tracking, it is also important to explore how to effectively conduct adversarial attacks and defenses on RGB-Event stream tracking algorithms, yet research in this area remains relatively scarce. To bridge this gap, in this paper, we propose a cross-modal adversarial attack algorithm for RGB-Event visual tracking. Because of the diverse representations of Event streams, and given that Event voxels and frames are more commonly used, this paper will focus on these two representations for an in-depth study. Specifically, for the RGB-Event voxel, we first optimize the perturbation by adversarial loss to generate RGB frame adversarial examples. For discrete Event voxel representations, we propose a two-step attack strategy, more in detail, we first inject Event voxels into the target region as initialized adversarial examples, then, conduct a gradient-guided optimization by perturbing the spatial location of the Event voxels. For the RGB-Event frame based tracking, we optimize the cross-modal universal perturbation by integrating the gradient information from multimodal data. We evaluate the proposed approach against attacks on three widely used RGB-Event Tracking datasets, i.e., COESOT, FE108, and VisEvent. Extensive experiments show that our method significantly reduces the performance of the tracker across numerous datasets in both unimodal and multimodal scenarios. The source code will be released on https://github.com/Event-AHU/Adversarial_Attack_Defense
Most state-of-the-art trackers adopt one-stream paradigm, using a single Vision Transformer for joint feature extraction and relation modeling of template and search region images. However, relation modeling between different image patches exhibits significant variations. For instance, background regions dominated by target-irrelevant information require reduced attention allocation, while foreground, particularly boundary areas, need to be be emphasized. A single model may not effectively handle all kinds of relation modeling simultaneously. In this paper, we propose a novel tracker called SPMTrack based on mixture-of-experts tailored for visual tracking task (TMoE), combining the capability of multiple experts to handle diverse relation modeling more flexibly. Benefiting from TMoE, we extend relation modeling from image pairs to spatio-temporal context, further improving tracking accuracy with minimal increase in model parameters. Moreover, we employ TMoE as a parameter-efficient fine-tuning method, substantially reducing trainable parameters, which enables us to train SPMTrack of varying scales efficiently and preserve the generalization ability of pretrained models to achieve superior performance. We conduct experiments on seven datasets, and experimental results demonstrate that our method significantly outperforms current state-of-the-art trackers. The source code is available at https://github.com/WenRuiCai/SPMTrack.
Existing multimodal tracking studies focus on bi-modal scenarios such as RGB-Thermal, RGB-Event, and RGB-Language. Although promising tracking performance is achieved through leveraging complementary cues from different sources, it remains challenging in complex scenes due to the limitations of bi-modal scenarios. In this work, we introduce a general multimodal visual tracking task that fully exploits the advantages of four modalities, including RGB, thermal infrared, event, and language, for robust tracking under challenging conditions. To provide a comprehensive evaluation platform for general multimodal visual tracking, we construct QuadTrack600, a large-scale, high-quality benchmark comprising 600 video sequences (totaling 384.7K high-resolution (640x480) frame groups). In each frame group, all four modalities are spatially aligned and meticulously annotated with bounding boxes, while 21 sequence-level challenge attributes are provided for detailed performance analysis. Despite quad-modal data provides richer information, the differences in information quantity among modalities and the computational burden from four modalities are two challenging issues in fusing four modalities. To handle these issues, we propose a novel approach called QuadFusion, which incorporates an efficient Multiscale Fusion Mamba with four different scanning scales to achieve sufficient interactions of the four modalities while overcoming the exponential computational burden, for general multimodal visual tracking. Extensive experiments on the QuadTrack600 dataset and three bi-modal tracking datasets, including LasHeR, VisEvent, and TNL2K, validate the effectiveness of our QuadFusion.
Vision transformers (ViTs) have emerged as a popular backbone for visual tracking. However, complete ViT architectures are too cumbersome to deploy for unmanned aerial vehicle (UAV) tracking which extremely emphasizes efficiency. In this study, we discover that many layers within lightweight ViT-based trackers tend to learn relatively redundant and repetitive target representations. Based on this observation, we propose a similarity-guided layer adaptation approach to optimize the structure of ViTs. Our approach dynamically disables a large number of representation-similar layers and selectively retains only a single optimal layer among them, aiming to achieve a better accuracy-speed trade-off. By incorporating this approach into existing ViTs, we tailor previously complete ViT architectures into an efficient similarity-guided layer-adaptive framework, namely SGLATrack, for real-time UAV tracking. Extensive experiments on six tracking benchmarks verify the effectiveness of the proposed approach, and show that our SGLATrack achieves a state-of-the-art real-time speed while maintaining competitive tracking precision. Codes and models are available at https://github.com/GXNU-ZhongLab/SGLATrack.
This report introduces ReID-SAM, a novel model developed for the SkiTB Challenge that addresses the complexities of tracking skier appearance. Our approach integrates the SAMURAI tracker with a person re-identification (Re-ID) module and advanced post-processing techniques to enhance accuracy in challenging skiing scenarios. We employ an OSNet-based Re-ID model to minimize identity switches and utilize YOLOv11 with Kalman filtering or STARK-based object detection for precise equipment tracking. When evaluated on the SkiTB dataset, ReID-SAM achieved a state-of-the-art F1-score of 0.870, surpassing existing methods across alpine, ski jumping, and freestyle skiing disciplines. These results demonstrate significant advancements in skier tracking accuracy and provide valuable insights for computer vision applications in winter sports.
Efficient tracking has garnered attention for its ability to operate on resource-constrained platforms for real-world deployment beyond desktop GPUs. Current efficient trackers mainly follow precision-oriented trackers, adopting a one-stream framework with lightweight modules. However, blindly adhering to the one-stream paradigm may not be optimal, as incorporating template computation in every frame leads to redundancy, and pervasive semantic interaction between template and search region places stress on edge devices. In this work, we propose a novel asymmetric Siamese tracker named \textbf{AsymTrack} for efficient tracking. AsymTrack disentangles template and search streams into separate branches, with template computing only once during initialization to generate modulation signals. Building on this architecture, we devise an efficient template modulation mechanism to unidirectional inject crucial cues into the search features, and design an object perception enhancement module that integrates abstract semantics and local details to overcome the limited representation in lightweight tracker. Extensive experiments demonstrate that AsymTrack offers superior speed-precision trade-offs across different platforms compared to the current state-of-the-arts. For instance, AsymTrack-T achieves 60.8\% AUC on LaSOT and 224/81/84 FPS on GPU/CPU/AGX, surpassing HiT-Tiny by 6.0\% AUC with higher speeds. The code is available at https://github.com/jiawen-zhu/AsymTrack.
Accurate skier tracking is essential for performance analysis, injury prevention, and optimizing training strategies in alpine sports. Traditional tracking methods often struggle with occlusions, dynamic movements, and varying environmental conditions, limiting their effectiveness. In this work, we used STARK (Spatio-Temporal Transformer Network for Visual Tracking), a transformer-based model, to track skiers. We adapted STARK to address domain-specific challenges such as camera movements, camera changes, occlusions, etc. by optimizing the model's architecture and hyperparameters to better suit the dataset.